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Recent content by pengoy

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    FireRed hack: Pokemon Ice Silver [Demo Released]

    hmmm... is it me, or does the bag looks familiar? : ))
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    FireRed hack: #broken

    ITS BEEN A WHILE! im really sorry for leaving the business for several months... i just got a decent job(good pay~) and the time i have to progress with the hack is so small that i just use it for resting. really sorry, guys. but guess what!? im back! and i'll be releasing a beta by the end of...
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    oh ok, i'll wait for it because i forgot where did i put the offsets of the previous version. i...

    oh ok, i'll wait for it because i forgot where did i put the offsets of the previous version. i have to look for it first. haha, thanks again! :D
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    great! its the live beta, right? thanks sir!

    great! its the live beta, right? thanks sir!
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    FireRed hack: #broken

    thanks for the feedback guys! :D im not a good story/plot writter thats why i havent put up the story yet... i do have plans and everything. i'll get there as soon as i finished writing the plot. *which is so hard for me* it does include some story in the early parts of the game, but its not...
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    FireRed hack: #broken

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    wow, thanks! well, im really into graphics because im a graphic artist turning to rom hacker. so...

    wow, thanks! well, im really into graphics because im a graphic artist turning to rom hacker. so its my top priority to make the graphics topnotch!
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    geez! thanks! :D well, i havent made a thread with this yet... but im planning on making one...

    geez! thanks! :D well, i havent made a thread with this yet... but im planning on making one sooner or later. im still furnishing the features of the hack before officially releasing it.
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    FireRed hack: Pokémon Normal (Build 3.0 RC 2.73 Live Update)

    good call! i cant figure out how to remove the fadein problem. the playsong2 doesnt seem to be the answer. :/
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    FireRed hack: Pokémon Normal (Build 3.0 RC 2.73 Live Update)

    well, i saw a table that starts with [04 00 00 00] and only has few pokemon slots. maybe 15 means grass, and 04 means water? i dunno, i havent test it yet.
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    FireRed hack: Pokémon Normal (Build 3.0 RC 2.73 Live Update)

    WOAH! you finally implemented the D/N encounter tables! did you figure out what the "15 00 00 00" means? im thinking its the encouter rate but i could be wrong. also, i manage to create a way to switch music based on what we found. but there's this little problem. i'll discuss it through pm.
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    Tool: [Alpha] (MEH) Map Editor of Happiness

    a little question, is it possible to make the extended pokemons(using karate's GH3S) on the wild pokemon tab so their names would appear? a little tweaking of the ini, maybe?
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    Tool: Pokémon Gen III Rom Hacking Suite

    ahhh! i see, i guess i'll have to wait then. looking forward on the next release! PS: sometimes, when i catch an extended pokemon and went to that menu... the screen freezes. thats why i was looking for a way to fix it.
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    Tool: Pokémon Gen III Rom Hacking Suite

    thanks! :DDD another question... so i managed to put my extended pokemons in the wild. tried to catch one and this happened... is there way to edit this? if not, BYPASS it so each time i caught a pokemon, it skips this screen? EDIT: also, i have already edited the POKEDEX tab on g3hs and...
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    Tool: Pokémon Gen III Rom Hacking Suite

    after expanding the pokemon table, how to make it appear on A-Map's wild pokemon tab? do i have to change the ini files of Amap? if so, which one?
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