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Thank you! I got there in the end!
Redesigned it a bit, too. 😀
I'll get it up on the wiki once I've cleaned it up a bit. EDIT: Done! https://github.com/pret/pokeemerald/wiki/Show-a-throbber-animation-while-the-game-is-saving
You're amazing! 🙏 Thank you so much!
I was starting to suspect it'd be something to do with VBlank callbacks but I didn't know enough to actually get it working. 😅
I don't suppose you could point me in the right direction for destroying the sprite afterwards? I experimented for another couple...
O6VGAoNrsws
ETA: My video is pretty compressed, so you might need to full-screen it to even notice the animation, haah.
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OK, so it's definitely possible... But probably wasn't worth two days of effort unless I can squeeze a few more frames of animation out of it. 😆
This is still based on the...
So I was poking around in save_failed_screen.c and thought how cool it'd be if I could get the clock animation working on the normal save screen. Something akin to what the DS games have.
It went... badly. 😅
I weirdly had more luck trying to "port over" the shaking Poké Ball effect from...
A pokeemerald decomp ROM hack.
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TL;DR
We’re currently looking for pixel artists and spriters – ideally ones who can come on-board long term as our story continues to develop over the next couple of years. We have no (or extremely limited) plans for fakemon, so you’d be taking care of our...
I figured this would just be a case of "add my stuff to the existing structures". That works pretty well for most pokeemerald stuff.
But no.
Here are just some of the results when I tested it on Brendan's mom:
https://youtu.be/-Oy7QLFgW7g
This is the result of me using (for example)...
I eventually figured it out, by way of a hacky workaround (which I guess for a ROM hack is kind of OK 😅).
In the interests of not being that guy who says "EDIT: Figured it out" and then leaves, here's how it works. Remember that this is (probably?) only relevant if you want to have a white...
Specifically, I want to change the "main" battle textbox... So, the one where you see "What will Torchic do?" and "It's not very effective..."
I've found the relevant colour pallette to edit, but it also adds a border in that colour around the outside of the textbox.
(In case you need to know...
Hello, I hope nobody will mind me hijacking this thread, as I'm asking almost the same question! 🙈
I want to be able to add a new "kind" of textbox and change its size... So like, how there's MSGBOX_NPC, I'd like to be able to call up MSGBOX_ALT and give it a different appearance and size.
Is...
[pokefirered] Upper To Lowercase Swap When Naming
Like most things, this exists for Pokeemerald, but not Pokefirered.
Sadly I'm already quite deep into making a FireRed hack, so I thought, heck, how hard can it be?
In your src/naming_screen.c file, find the following function:
static void...
I get that. Most places seem to use the Bulbapedia episode codes which go from BW022 (A Venipede Stampede!) to BW023 (Battling For The Love of Bug-Types!), ignoring the skipped episodes.
But other places wrongly call BW023 "episode 25" due to the two skipped episodes before it, meaning...
I'm catching up on Diamond & Pearl at the moment, and just finished watching DP111. That's definitely a contender.
There are some really good moments of drama and emotion... and I love the episodes where Rocket Gang and the brats end up in the same situation, and forget about their differences...