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After looking at a thread from last year called [HELP NEEDED!] Custom Pause Menu (showthread.php?t=296776), I have dupilcated the Pokegear script in an attempt to make a button based pause menu.
I have run into the same problem when I try to put the code into the PokemonPauseMenu where the new...
Is there anyway to prevent the player from diving to a tile in a dive map that is occupied by an event such as an NPC? I have used a new 'nodive' terrain tag to prevent diving onto non-moving events, but the problem is NPCs that have their movement set to random.
For example, using the 'Route...
Does anyone have the NPC sprites from Fire Red or Leaf Green in an RMXP format? I know where to get the sprites, but I don't want to waste time editing them if someone else has already done it. Thanks
Every time I make a change to a map, even if it's just one tile, I get a message saying 'new maps copied to the data folder were successfully imported' then it spends a while compiling. It only used to do this every now and then with the old version. Is there any way to make it only...
It seems that the pbDisplayPaused commands can be changed to Kernel.pbMessage without any problems, but if I try to do the opposite I always get a NoMethodError, so I guess that something else is needed, or needs to be changed. I get the same error if I try changing Kernel.pbConfirmMessage to...
That makes a lot of sense. Thanks for explaining that. I'm only using a few different windowskins and have disallowed the player to choose which one they want to use, so it's not a problem for me.
I've been looking at the scripts for the mart and saving to see why they use the windowskin they...
Thanks, that looks like it's working. Is there any reason why the Change Windowskin command isn't working?
I have another question related to windowskins. Does anyone know what determines wether the speech frame or the system (menu?) frame is used? For example the text in the PokeMart (How many...
The Change Windowskin command isn't working for me at all. I know about the \w[x] command, but it would save a lot of time using a single command instead of putting it into each show text.
I had a look at the list of commands that have been modified, or removed on the wiki and it wasn't listed...
Can someone please try addapting the BW style message system used in the Pokemon Essentials BW kit (foros.hoko.tk/thread-842.html) to regular Pokemon Essentials. The BW kit appears to be using Essentials as it's base so I assume it shouldn't be too hard. I've tried myself but I have only just...
Hello, I'm wondering if it's possible to use a custom message system with Pokemon Essentials?
I've found a few different systems that I would like to try, but I have no idea how to implement them. Obviously a simple copy and paste doesn't work as Essentials seems to be using it's own message...