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Recent content by Quickster

  1. Q

    Tool: Awesome Map Editor (AME)

    Hey diego! This looks like its off to a good start. You have really improved as a hacker over the years and with your attention to detail this can be a great editor! Good luck with everything, Ill definitely be watching out!
  2. Q

    New palettes in Fire Red for OW's!

    Yes, after the last palette you insert, you add that code. And only the last palette.
  3. Q

    Emerald hack: Pokémon CrystalDust [v3 PUBLIC ALPHA]

    Ahh,yes. This would be a good idea. If you have an extra OW you can make it the headbutt tree with maybe two frames and just make it face left and down or something.
  4. Q

    New palettes in Fire Red for OW's!

    What version of VBA are you using? Maybe try using version 1.72? I dont know if it makes a differenece, but thats what I use.
  5. Q

    New palettes in Fire Red for OW's!

    Hm, thats actually really weird. Im not sure what can cause that. Is it never normal in VBA?
  6. Q

    New palettes in Fire Red for OW's!

    How so? And are you still editing the players OW?
  7. Q

    New palettes in Fire Red for OW's!

    By individual palettes for each OW, do you mean for every 200 something OWs? Im sure that is a possibility, but you couldnt have more than, at least how I understand it, 15 in the same area as they are limited with the palette slot and the game can only load that many palettes at once.
  8. Q

    Overworld Inserting (Remake)

    I dont know if this is relevant to you or not anymore, but it was the fact that you had black as the first palette. The first one on an overworld is the background color, which will always be transparent. In the program NSE you should be able to easily switch those around.
  9. Q

    New palettes in Fire Red for OW's!

    I know this reply is a bit late, but I tried looking into it some. I found that when you have the palette slot set as A-F, the palette refreshes fine, and, as far as I can tell, nothing is messed up.. Ill see if I can find anything else on the matter. I dont remember much about resizing, so...
  10. Q

    Adding New Overworlds into FireRed for Dummies

    So you wanted 20 new sprites instead of 1. As you said, if I read correctly, you can edit the first one. Now, did you do anything besides change the 1 to a 20 in the .ini file? If so, you need to basically repeat the entire tutorial starting at step 4. Meaning, each sprite gets their own...
  11. Q

    Quick Research & Development Thread

    Hey, I figured Id link you to this page. http://www.thepkmnworld.co.uk/v5/forum/threads/jambo51s-asm-resource-centre.396/ If you look at the naming rival from overworld section, Im sure you could learn something as Jambo removes it, Im pretty sure at least.
  12. Q

    New palettes in Fire Red for OW's!

    Thank you for explaining that. I didnt go into as much depth, but I explained the basics of how to do it under Step 6.
  13. Q

    FireRed hack: Pokémon: Liquid Crystal [3.3.xxxxx Live Beta]

    Hey Jambo, I love the GB Player! I definitely think you should insert it, and the tracks sound awesome! I also love the fact that it stays on even after the game is off, when I found myself turning the one on in Soul Silver everytime I started. Great job!
  14. Q

    Scavenger Hunt

    Hey, why not? Ill try this!
  15. Q

    PCX Slogan Contest!

    Name: Quickster Slogan: ...Where the mods aren't so scary! Inspiration: Mehh, in the past mods were not someone to approach regularly. Ill probably try to think of a better one.
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