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I appreciate everybody responding so quickly and giving me a hand with this :D I'll be checking all of this again in just a second, I just wanted to quickly state my gratitude. I expected to have one possible response maaaybe by tonight, but wasn't counting on it. Thanks again!
::Heads to...
Sure did. Now you understand why I'm a little frustrated. It SHOULD work, but it just freezes the screen up when I talk to her. No message box, nothing. I'm just locked in. So, I write the script, compile it, that log comes up, I exit out of that, it should work, eh? Please ignore my utter...
Silly British Noob Falls Trembling at Yon Feet
I dropped Pokemon Hacking a year ago because I couldn't get past this problem and couldn't get much help about it, but I've decided to pick the mantle back up. So, maybe I'm just an idiot (Which I could very well be!), but I've been looking for...
I'm trying my damned hardest but I'm just not figuring this out somehow.
#dynamic 0x801111
#org @start
lock
faceplayer
checkflag 0x1000
if b_true goto @snorlax
message @bulbasaur
boxset 6
#org @bulbasaur
= You received a BULBASAUR!
givepokemon 0x1 0x5 0x0 0x0 0x0 0x0
setflag 0x1000
release
end...
Ugh. I am sorry for being such a total noob at this, but I cannot get this damned scripting to work for the life of me. I'm also entirely unsure if I'm using XSE correctly, so allow me to throw myself at your mercy and admit my own lack of competence :(
Okay. So I have this PART of a script I'm...
I suppose I still misunderstood. I never intended to change the pokemon obedience/HM prerequisite settings for the badges. I'd keep everything the same, except convert the images of the badges to something else (say, a THUNDERBADGE to a SPECTREBADGE). Would I be able to avoid the ASM by just...
Hey, I really hate reposting this but it's been a while and I want to divert attention back to the following:
Hello all. What can I do to edit the order in which the badges go?
Or just, you know, change them entirely?
I'm assuming hex, but I'd prefer something easier if it exists.
If it's hex...
Oh, I have another question: What does the error message "index of the scanning line exceeded the range" mean in Advance Map? I notice it mainly happens in new maps I've inserted.
Hello all. What can I do to edit the order in which the badges go?
I'm assuming hex, but I'd prefer something easier if it exists.
If it's hex I'm stuck with, would you send a tutorial for hexnoobs this way? :>
Many merci's for the help, but seeing as PKSV just won't open for me, I've decided to revert to XSE. I'm having all sorts of terrible difficulties with that, so seeing as this isn't the XSE board, I'll maim the folks over THERE with my scripting problems. Thanks anyway though! It was nice to get...
Blaaaaaughhrhhghh scripting shenanigans.
Bah. I'm running XSE through Advance Map and I cannot get any of these damned scripts to work. The messages keep overriding the others and bleeding through, and half of the scripts decompile back into "checkobedience" after I compile them, therefore not...
Another Silly Noob Question
Alright, so this accursed scripting is driving me mad. I downloaded XSE and I've followed the instructions to the letter, but I just can't figure out for the life of me what I'm doing wrong. Some events I can edit but some I can't? I can play around with some of the...