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You could import tile from Light Platinum (it has the best tiles)
Open up the ROM which has the tiles in AMap 1.92. Open up any map. Get to the block editor. Then Do Picture->Save Tileset N. Save all the tilesets. Then Do Blocks->Save Tileset N. Save all the block data. Then open up your ROM in...
I have a few questions. Is it possible to show a background via ASM? And if it is, could anyone explain to me how to use it (the routine location, parameters)? Or is it done via multiple routines instead of one routine?
Eh, working on Pokemon stats, sprites and scripts. Maps not done yet. I based my game on FR and the sttory is done. I think i will call it Pokemon Battlefield