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Recent content by Roboto-kun

  1. R

    4th Gen Giovanni's fate..?

    Yeah, I kind of flipped when I watched it too. SO ANYWAY! I've finally come to the conclusion, that should DIMINISH your thoughts of it being static. I've done my research. And I've come prepared. So, I believe that Giovanni jumped off the falls. First of all, the sound. Yes, debating on...
  2. R

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Are you using PKSV? If that's the case, then I'll be able to help. Replace "compare" with "checkflag." So your script now looks likes this: Dunno if it's the same with XSE.
  3. R

    Hello, there! I'm quite new here, and I hope that you can bear with my noobiness. :D

    Hello, there! I'm quite new here, and I hope that you can bear with my noobiness. :D
  4. R

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Ok, so I'm making a level script. Specifically in Professor Oak's lab. What happens is, there's a script, but it's not on the map. It warps the player to Professor Oak's lab. And that's where the script is supposed to start, right? So I got the script and the level script to work and all. But...
  5. R

    Tool: PKSV - Pokémon Script Editor + GUI

    Nevermind, I rebooted my PC and it started working again. o.o
  6. R

    Tool: PKSV - Pokémon Script Editor + GUI

    Help me please! So today, I tried starting PKSV up. Then this error pops up: "Could not lo ad Scintilla.dll! Make sure you extracted PKSV-UI correctly!". I am aware someone already posted this question, but the solution didn't seem to work for me. It used to work before, but it won't work...
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    Development: The Follow Me Script

    Are you ever going to release the codes? I mean, it's ok if you don't but, I'm just wondering.
  8. R

    Tool: PKSV - Pokémon Script Editor + GUI

    Ah, can I see your script? I may be able to fix it. Thanks. :)
  9. R

    PKSV scripting Tutorial/Script Thread

    Just click the compile button. Omg. It's so easy. o.o Answers: 1. FR_BADGE_1 is a command that gives you the 1st badge. FR_BADGE_2 is the second and so on. RS_BADGE_1 will erase your badge. How to use FR_BADGE_1: #dyn 0x740000 $org @main lock faceplayer setflag FR_BADGE_1 release end That's...
  10. R

    Development: "Release" Specific Pokémon from Party Script

    Hey, Metapod! Uhm, Pikachu is 0x19... How do you know it's 0x19? Can you give me a list or something? o.O As far as I know, Pikachu is 25 in Pokedex. Thanks. :] Edit: Uhm, nevermind. They're hex numbers.
  11. R

    Gold hack: Pokemon Gold Beta Map Restoration Project.

    Interesting. Wow. I wish I can find Gold's beta version around the net (I doubt I will).Anyhow, this discussion is interesting. :)
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