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Hey,
I need some help with the reflection script.
I want to make the reflection appear at the tile with teraintag 6 only, and everything without teraintag 6 will be placed above the reflection.
~
Sorry, I thought I solved the error.
But after I finished the map and loaded it back in Soul Silver, the textures were moving, again!!!
Here a link how it looks ingame:
8D_vyvZQKYc
With moving textures I mean the textures were moving likes the Sea texture (From the lower left corner to the upper right). But whatever I found the solution to fix it last night. :D
Help, 9/10 textures are moving.
I've talked about it with SpikyearedPichu, but he wasn't 100% able to help me.
I am hacking Heart Gold, and I use 3DS Max 6.
Thanks, I found out what my error was.
I had to add my map with textures to the library.
Now I have a new error, when I try to convert the .IMD file to a NSMBD.
I get a error in CMD;
An exception occured! Type:TranscodingException, Message:An invalid multi-byte
source text sequence was...
I am trying to export my edited version of New Bark Town to a IMD file, but when I click on Nitro export I get a Bitmap error:
"Failed to open texture on material tree1 at path: untitled/tree1.png".
Please help me.