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Recent content by runforrestrun21

  1. R

    Confusion with making a trainer battle against an NPC you can name

    Thank you everyone! It works as intended now. I appreciate the help! =)
  2. R

    Confusion with making a trainer battle against an NPC you can name

    Thanks Nickalooose, After I changed "rival1,12" to "rival1" the game allowed me to start the battle. But when the battle starts the game tells me "RIVAL rival1 wants to battle!" I need the game to pull the rival's player chosen name, which is why I thought I needed the ,12, so that it could pull...
  3. R

    Confusion with making a trainer battle against an NPC you can name

    Hey everyone, I don't know why I am having so much trouble creating the rival battle. I was able to set it up just fine when I made the Rival's name, but now I am allowing the player to type in the name. Every time I test the battle, the game asks me if I want to add this trainer, but I believe...
  4. R

    Some maps are using the wrong tileset

    I fixed it but I feel like an idiot. I had the wrong tileset assigned to "Outside" . Not sure how that happened.
  5. R

    Some maps are using the wrong tileset

    Hey everyone, Something has happened to my game where all of maps where I used the Outside tileset (so my towns and routes) have been messed up. It looks like all of the tiles have been replaced with tiles from the Mansion tileset. But if I go to map properties, the maps are still listed as...
  6. R

    Making wild Pok?mon appear indoors

    Thanks Maruno! I was definitely over complicating things. I works exactly how I want.
  7. R

    Making wild Pok?mon appear indoors

    Thank you Applesauce262! This is exactly what I was trying to do! It's so close to being perfect. The last thing I need to do with this is to remove the grass rustle animation when walking around. But I only want this to happen inside the buildings, not while actually walking on grass.
  8. R

    Making wild Pok?mon appear indoors

    Sorry, I'm still pretty new at this. How would I go about doing so? Do I just added the necessary tiles to the cave tileset?
  9. R

    Making wild Pok?mon appear indoors

    Getting the tiles. The only ways I know of to have a random battle start are in grass, water, or caves.
  10. R

    Making wild Pok?mon appear indoors

    Making wild Pokémon appear indoors Hi everyone, In the game I am making, part of the story requires you to go into an abandoned light house, which is now inhabitied by wild Pokémon. The problem is that I do not know how to program the game to allow random battles using the "inside" tilesets...
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