Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.
I cannot get Alolan forms to work on opponents in trainer battles. The sprite does not show and the base pokemon's types and stats are still used. It does work for wild pokemon, though, so I know the sprites and definitions are working. Is there something extra to do for trainers with alolan forms?
I'm trying to do something similar to the Map nameplates that appear when you enter them, i.e., an image that appears for a set period of time but doesn't interrupt player input. It would need to also work for battle transitions, as the main purpose is for giving links to authors of songs I'm...
Yeah, I have to use the github version because the AI wasn't making moves in battle otherwise. Where do I go to edit the scripts if they're decompiled? Or do I need to compile them first?
I'm porting my project to Essentials v19, but when I click on the script editor in RPGMXP, the only script that shows up is Main and there's nothing to edit. How do I access the scripts in v19?