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Recent content by SoulfulLex

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    Report bugs and errors in unmodified Essentials version 21

    There's a bug in the vanilla release regarding Pokemon Storage (PokemonStorage in versions prior to 15; PScreen_Storage in version 15 / 15.1), where if you use the Move function and you're holding a Pokemon, Pressing Cancel on the menu where you Move/Place the Pokemon will close the box while...
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    Report bugs and errors in unmodified Essentials version 21

    Not a bug, per se, but the message for Pressure at the beginning of a battle is missing from Vanilla Essentials. Very easy fix for it, though: # Pressure if self.hasWorkingAbility(:PRESSURE) && onactive @battle.pbDisplay(_INTL("{1} is exerting its Pressure!",pbThis)) end...
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    Thanks for pointing out my error in the "Damaging Spite" code the other day. Guess I didn't pay...

    Thanks for pointing out my error in the "Damaging Spite" code the other day. Guess I didn't pay enough attention...
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    Report bugs and errors in unmodified Essentials version 21

    Have a couple of bugs to report. Both of which can be replicated in Vanilla Essentials v14. The first occurs when you select an item to use on a Pokemon, and then cancel the use of the item once you're on the Pokemon Selection screen (i.e. Bag > Select Healing Item to Use (like Full Restore) >...
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    Making a Damaging version of Spite

    So I'm trying to make a damaging version of Spite. I worked on this once before when I was making my game in Essentials v13. I never got it to work, primarily because I couldn't understand much of the MoveEffects code back then (and I didn't know that moves that did damage AND had primary...
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    Adding a new move effect

    I just use what's there in the code. I'm a novice at best when it comes to writing code, but I understand existing syntax. That's why I just reuse it, more or less. I didn't see how I could make a pbEffect in this case since Tri-Attack (the effect I based my post on) didn't have one. I...
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    Adding a new move effect

    In my opinion, making new move effects should warrant a page or topic on the wiki. In your case, you can make use of the case rnd and pbRandom(X) in the effect, where X represents how many cases there are. In the event of lowering a random stat, you'll want to make X either 5 (Attack, Defense...
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    Report bugs and errors in unmodified Essentials version 21

    Battle Items, such as X Attack, Guard Spec., and Ability Urge DO NOT WORK upon use. It doesn't even bring up a message. You can replicate this in Vanilla Essentials by starting a battle and trying to use any items in the battle item section of the bag. The game will act as if you did nothing or...
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    Report bugs and errors in unmodified Essentials version 21

    I have a few more bugs to report: 1. In a trainer battle, if the opponent's Pokemon has "Mirror Move" in its moveset, it does not attack AT ALL. 2. The Squirtbottle and Sprayduck do not work when prompted to water Berries. The Wailmer Pail works just fine, however. 3. Using Headbutt from the...
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    Report bugs and errors in unmodified Essentials version 21

    I apologize if this was already addressed elsewhere, but I've noticed that the HiddenAbility line in pokemon.txt is missing every time the game is compiled. You can look at pokemon.txt yourself and see that the HiddenAbilities for Pokemon that are supposed to have them are missing (i.e...
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    Report bugs and errors in unmodified Essentials version 21

    Hello. I'd like to bring up an error I encountered using the External Editor when I was trying to edit the Pokemon of a Trainer: --------------------------- Pokemon Essentials --------------------------- Exception: NoMethodError Message: private method `format' called for BallProperty:Class...
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    What's Up? I'm SoulfulLex, but feel free to call me whatever. I'm a gamer with interests here...

    What's Up? I'm SoulfulLex, but feel free to call me whatever. I'm a gamer with interests here and there. I don't like to consider myself strictly a fan of just one thing or another. I'm the Lead Developer of Touhoumon Gaiden, an Essentials game based on the Touhou Ningyogeki series (in other...
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