• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Recent content by taimao

  1. T

    sorry, I haven't been online for at least 4 months (full time job takes up most of my time these...

    sorry, I haven't been online for at least 4 months (full time job takes up most of my time these days), but if Maruno can still use them then sure share, but give credit where it's due.
  2. T

    Hey, I've been gone awhile. I'm programming something unrelated to pokemon. I might take up my...

    Hey, I've been gone awhile. I'm programming something unrelated to pokemon. I might take up my project again, but not anytime soon.
  3. T

    Spotlight of the Month - November

    My vote would have to go to Forever Lost, but it is a tough call.
  4. T

    Pokémon Obsedian (Help!)

    Yeah, that post got deleted I think because it didn't meet the rules of where you posted it.
  5. T

    [Archive] The Pokémon Essentials Wiki

    Sorry, I haven't had time to finish that tutorial yet. I altered some stuff in the def pbGenerateWildPokemon; however, I wasn't too sure how I wanted to handle the checks. Ideally I would like to change something in encounters.txt and the way it's compiled so one can specify where such pokemon...
  6. T

    [Archive] The Pokémon Essentials Wiki

    It's not suggested that someone just copy the new scripts over to the your version. It would be better to move your changes over to the new essentials since there are so many changes to the new essentials. As long as you documented your changes this isn't too hard.
  7. T

    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    I found a small error in the move effect for Heat Crash and Heavy Slam. In PokeBattle_MoveEffects for the class PokeBattle_Move_09B in def pbBaseDamage the returned value is the variable damage, but should be basedmg. I'm gonna send this to Maruno as a PM, so it makes it into the next update...
  8. T

    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    @pokemonmasteraaron a boolean is a variable that is only true or false. it's what a switch would be considered.
  9. T

    Pokemon Shining Orbs

    You'll want hold off locking this thread since the other didn't meet the requirements of the showcase. Your progress seems a little slow, but in the other thread you changed the story. Though still bland in many ways, it makes a little more sense with the leader of Team Plasma changed to...
  10. T

    [Discussion] Can you really call it your "game"

    There is no insult to the hacking community at least not from me. But essentials is not a game its a tool (kinda like the user interface you speak of, i guess). There is no already finished product/ROM that we are editting. I'm not saying what we do is better or harder. Its just different.
  11. T

    [Discussion] Can you really call it your "game"

    Yeah, as my game will not be hack. And as has been said essentials isn't game. I would compare essentials more to a modification of RMXP.
  12. T

    [Discussion] Can you really call it your "game"

    Who is this a reply to though because it probably isn't replying to the OP? Just currious?
  13. T

    [Discussion] Can you really call it your "game"

    Believe you me when I make my game. It will be MY GAME, and not some mod. Any way like was said by someone else essentials isn't a game you mod. It's just a tool giving you a starting point to make your game with.
  14. T

    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    Have you looked at this: http://www.pokecommunity.com/showthread.php?t=251389 I made it for an earlier version of essentials, but it should still work. Hopefully, it's clear enough if not pm me.
  15. T

    [Archive] The Pokémon Essentials Wiki

    @Maruno: Thanks for the reply. I figured that there wouldn't be a definite timeline for abilities to be completed. I didn't even know if 5th gen would be included concerning abilities, and I heard 5th gen moves are a maybe(good to hear that the plan is to eventually include them). 5th gen...
Back
Top