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Recent content by The Master

  1. The Master

    How to delete debug mode?

    Why do you need to do this?
  2. The Master

    My game won't start up!

    Please, post your PBS/pokemon.txt
  3. The Master

    [Scripting Question] Delete specific pokemon from party

    There is a more simple way. Raki07, you can put a script event command into your NPC with this code: for i in 0...$Trainer.party.length if $Trainer.party[i].species==PBSpecies::RATTATA $Trainer.party[i]=nil $Trainer.party.compact break end end
  4. The Master

    Can't escape condition for a wild battle

    Did you made any sort of modification to the script section?
  5. The Master

    Report bugs and errors in unmodified Essentials version 21

    In def class PokeBattle_Move_0A4 < PokeBattle_Move: elsif @battle.field.effects[PBEffects::MistyTerrain]>0 if !opponent.pbCanReduceStatStage?(PBStats::SPATK,attacker,false,self) opponent.pbReduceStat(PBStats::SPATK,1,attacker,false,self) return end end...
  6. The Master

    [Scripting Question] Eating a berry on using a certain type of move

    Where do you placed this piece of code?
  7. The Master

    Custom Pokémon

    Change this BaseEXP+400 to this BaseEXP=400. Now it should work fine.
  8. The Master

    Error while Mega Evolution

    In version 16.2 this bug was fixed. Please, update.
  9. The Master

    [Scripting Question] Hide Enemy Level

    I updated the previous post. If it doesn't work, you can contact me via PM.
  10. The Master

    [Scripting Question] Hide Enemy Level

    For both battlers or for one in particular?
  11. The Master

    [Scripting Question] Hide Enemy Level

    I updated the previous post. Now it should work.
  12. The Master

    [Scripting Question] Hide Enemy Level

    Try with the following method. In EliteBattle_UI script section, replace this line: str = "Lv." Whit this one: if(!@playerpoke && $game_switches[61]) str = "???" else str = "Lv." end Replace also this section: str = "#{getBattler(@battler).level}" x = @playerpoke ? -30 : -26...
  13. The Master

    [Scripting Question] Hide Enemy Level

    Are you using the last version of EBS?
  14. The Master

    [Scripting Question] Hide Enemy Level

    In PokeBattle_Scene script section, replace this section: textpos=[ [_INTL("Lv {1}",@battler.level),@spritebaseX+202,8,true,base,shadow] ] With this code: if(Condition) textpos=[ ["???",@spritebaseX+202,8,true,base,shadow] ] else textpos=[ [_INTL("Lv...
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