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Recent content by unrivaledneo

  1. U

    [Developing] Pokémon Dimensions Online RPG

    Still alive and kicking. Friendly BUMP! For all those artists out there, still looking for PixelArtist to help create trainers and pokemon!
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    [Developing] Pokémon Dimensions Online RPG

    For Trainers we got our own template we are going off of Team Rocket For Pokemon themselfs we are loosly basing them off there size via bulbapedia. ranging from 32x32 up to 96x96 (only a few large pokes will be this big) no restrictions in pallets color wise. If your interested and have...
  3. U

    [Developing] Pokémon Dimensions Online RPG

    Still looking for Sprite/Pixel Artists to help resprite the pokemon world including Trainer outfits and NPCs
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    [Developing] Pokémon Dimensions Online RPG

    Yea will we be integrating a scripting laug of our own to handle that. Wanted to give yall and update on the plan for Alpha/Beta 0.1 This is subject to change. Alpha V0.0.1 Alpha V0.0.1 Will Consist of Beta V0.1.0 list of features, but will be used as a testing area for the Dev team, up until...
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    [Developing] Pokémon Dimensions Online RPG

    Should add we are looking for people who want to contribute to the project in anyway they can. If anyone is interested in doing side projects, Spriting, Writing(story, quests, dungeons, raids), Modeling(Mostly Prop and interior stuff) we are opening up a user submission section on our forums...
  6. U

    Screenshot/Music Showcase

    Oh the joys of modeling! Simple test for rendering celshading, 1 of amny beds todo for Poke game. Reason for blocky look is because trying to keep a low poly count.
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    [Developing] Pokémon Dimensions Online RPG

    We should be having an Alpha test around the 15th, a VERY EARLY test, this is just to test how well the server holds up and how the battles, capture, evolution systems are working. Forgot to mention, we are mixing in 2D with 3D :p
  8. U

    [Developing] Pokémon Dimensions Online RPG

    Hello all, wanted to get some input and ideas for a project we are currently working on. Unlike most Online Pokes, we want to try and make this a bit more unique basing the world itself off the anime to give it for depth and larger world for players to roam and also make some systems more...
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    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    Curious if anyone has a tutorial or could tell me what sections I need to edit if i resized my game screen, having problems finding them. I change it to 800x600 cause using larger sprites n tiles, now just trying to find out how to move the Enemy battlers and menu options
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    Pixel/Map Artists Need for Risquemon

    Seeing how we have a nice crew working up the game so far we are lacking talent in Character/Tileset Pixel art. So putting an add here for any of those interested in joining to create a whole new world. Requirements to apply: -Show examples of previous work -Over the age of 18 (because...
  11. U

    [Rated M] Risquemon

    @one hundred: Well you are the first. Seems everywere else has no problems with it. Dont appreciate the sarcasm so if you please take it elsewhere be great! @Gamefreak089 It will be fully animated from the battles to evolution to backgrounds. Thats why its gonna take a while, not using anything...
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    [Rated M] Risquemon

    I do plan on creating out own favorite "Team Rocket" Trio. This game aint all gonna be swearing drugs n such that is way to much. Im constiatly changing around story ideas to try and give it a more entertaining gameplay. Though I am welcome to any and all ideas. Am recruiting for Artist n...
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    [Rated M] Risquemon

    Still something we are working on, we got a great concept going for the first Club aka Gym battle thought trying to create a interesting start to get plays hooked from the get go.
  14. U

    [Rated M] Risquemon

    Yea thats why I changed the name to Risque fits better.
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    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    Ok thanks. I was looking through the wiki after i had found pbAddDependency(get_character(0)) curious on to how to get it to use the 1st slotted pokemon to follow you around instead of an event on the map. Maybe i just missed it. EDIT: Testing safaris I get this as soon as i go into a battle...
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