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Recent content by Xcisor

  1. Xcisor

    [Pokeemerald] Battle Engine Upgrade

    Ended up getting it working, had to delete everything and reinstall not sure what went awry with the git commands, was getting a fatal "not git repository" response then the searches not returning anything but all is good now thanks for the help! Going to get used to this type of hacking!
  2. Xcisor

    [Pokeemerald] Battle Engine Upgrade

    Awesome this was really helpful. Think it'll take some getting used to but ready to give it a shot. Git Grep doesn't seem to work for me in msys2 though, any packages or install options I need to know about with this one? "git grep "OLDALE TOWN"" finishes the search with no results in cd...
  3. Xcisor

    [Pokeemerald] Battle Engine Upgrade

    Managed to build the ROM, but is there any way to use old tools like PGE or AdvancedMap for inserting scripts or how to we go about editing the game from here?
  4. Xcisor

    [Battle✓] [Emerald] Steven Double Battle - Mossdeep Trainer Back Sprite is Brendan!

    Hey glad to help! Definitely appreciate all the work everyone put in the the engine upgrade so more than happy to contribute in the slightest way! Best of wishes for your hack moving forward and if you figure out how to fix Hyper Beam and the like keep me updated! And I'll do the same!
  5. Xcisor

    [Battle✓] [Emerald] Steven Double Battle - Mossdeep Trainer Back Sprite is Brendan!

    Managed to figure this part out: In a Hex Editor goto the following offsets and put the corresponding values in: Image Offset: 1BD384 - Pallet Offset 1: 05CB28 - Pallet Offset 2: 1BE1B0 - That should fix the Steven double battle backsprite! However I just found out Giga Impact, Frenzy...
  6. Xcisor

    [Battle] [Giga Impact, Hyper Beam, Frenzy Plant etc] Emerald Battle Engine Upgrade not recharging

    This is the code for the recharge type effects in the original move table: Here is some data in the Emerald Battle Engine Upgrade with information on repointers with regard to Hex Locations and Move Data: I've located the updated move effects table for the battle engine upgrade which beings @...
  7. Xcisor

    [Battle] [Giga Impact, Hyper Beam, Frenzy Plant etc] Emerald Battle Engine Upgrade not recharging

    If anyone can point me to the HEX locations in Emerald for the Attack Effect routines that would be really helpful. I want to see if it is possible to locate the "Recharge" effect HEX codes and fill them in the updated effect tables if at all possible... This is the updated Attack Effects...
  8. Xcisor

    [Battle] [Giga Impact, Hyper Beam, Frenzy Plant etc] Emerald Battle Engine Upgrade not recharging

    So I used the OLD battle engine upgrade for Pokemon Emerald: https://www.pokecommunity.com/showthread.php?t=374338 To get the Physical Special Split, Fairy Type, and updated moves and abilities list, however the Recharge moves such as Hyper Beam all have no wait period after use. In the...
  9. Xcisor

    [Battle✓] [Emerald] Steven Double Battle - Mossdeep Trainer Back Sprite is Brendan!

    So using the Hacked Engine from this thread: https://www.pokecommunity.com/showthread.php?t=387565 I was able to get everything I wanted like wild double battles and fairy type, but it glitches the double battle at Mossdeep to be two Brendan backsprites. Anyone have any clue how to fix this...
  10. Xcisor

    [Pokeemerald] Battle Engine Upgrade

    It seems when I used this everything worked great but it glitches the Double Trainer Battle with Steven at Moss Deep in the Space Station. I imagine this has something to do with the 'custom battles' scripts. Any way to make sure this doesn't happen? EDIT: Sorry realized I was using the old...
  11. Xcisor

    Code: ASM Resource Thread

    Can someone please help me with the Sitrus Berry Updates for Pokemon Emerald? I'm a bit new to ASM and not sure if I should run an overworld script with callasm command in game somewhere to change the effect the Sitrus Berry has or if I insert the pointer somewhere else in the Rom to get the...
  12. Xcisor

    Emerald hack: Pokémon CosmicEmerald Version [Updated! 12/24/2019]

    Awesome thanks so much for the heads up and for the great rom hack!
  13. Xcisor

    Emerald hack: Pokémon CosmicEmerald Version [Updated! 12/24/2019]

    The glowing street lamps in the Day Night System and overall tile changes to this game are really aesthetically pleasing! Is there any tutorial or help you could direct toward for putting the Lit up windows/glowing street lights Day/Night system into a hack?
  14. Xcisor

    Legendary Encounter Script help

    Try either A: Adding a Person ID to Sprite Advanced Map like 1901 or something. Also try removing setflag 0x204 from the first and third strings. Try both methods individually and then together and see what works but that should get you to where you need to go!
  15. Xcisor

    Help with Wild Tables

    Also if anyone can help, I'm really just trying to get the three dogs, Suicune, Entei, and Raikou to roam in Emerald after the Kecleon/Steven cutscene on route 120.
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