pokemonmasteraaron
The blind Pokémon Master!
- 323
- Posts
- 13
- Years
- In the forest of an undiscovered region
- Seen Mar 11, 2022
Hi!
I would like to remove a Pokemon from the player's party when it faints, meaning it dies.
I won't worry about changing the text, not yet anyway. String manipulation is easy.
Anyway, I am wanting to know how this would be done?
I know of the pbRemovePokemonAt(index) function.
Where would I put this in the script? I don't know my way around essentials very well. Additionally, I want to store the most recently killed Pokemon in a variable for a potential method of revival.
This whole thing seems very easy, I'm just not sure where it goes. Will it need to be changed in multiple locations?
Thanks!
I would like to remove a Pokemon from the player's party when it faints, meaning it dies.
I won't worry about changing the text, not yet anyway. String manipulation is easy.
Anyway, I am wanting to know how this would be done?
I know of the pbRemovePokemonAt(index) function.
Where would I put this in the script? I don't know my way around essentials very well. Additionally, I want to store the most recently killed Pokemon in a variable for a potential method of revival.
This whole thing seems very easy, I'm just not sure where it goes. Will it need to be changed in multiple locations?
Thanks!