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Raging Dragonfly

Impo

Playhouse Pokemon
2,458
Posts
14
Years
  • Team Raging Dragonfly

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    Okay, recently with the 5th Generation I've noticed that everyone is crazing about the new Speed Boost Sharpedo and Blaziken. Good for them. But I feel there is another dragonfly capable of doing the same but everyone has forgotten. Yes, Yanmega. I have used Speed Boost Yanma lead in the NU in Generation 4, and it could kill. So, I'm hoping to let Yanmega bask in the limelight as base a team around it.

    Team Building Process

    Spoiler:


    Now onto the in-depth stuff.

    In-depth Stuff

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    Cinccino @ Choice Band
    Ability: Skill Link
    EVs: 4 HP/252 Atk/252 Spe
    Nature: Jolly(+Spe,-SpA)
    ~ Tail Slap
    ~ Bullet Seed
    ~ Rock Blast
    ~ U-Turn

    Cincinno's main purpose is to attack and destroy to opposing lead, with it's troll like ability Skill Link. I've encountered this many times, and hate it, so I hope it fares with me. If this is still alive in the late game, it can function as a revenger, even without the scarf.

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    Starmie @ Leftovers
    Ability: Natural Cure
    EVs: 252HP/128Def/128SpD
    Nature: Bold(+Def,-Atk)
    ~Cosmic Power
    ~Recover
    ~Rapid Spin
    ~Scald/Surf/Psyshock

    I am currently testing this set. Everybody marvels at Starmies impressive SpAtk and Spd stats, but I like looking at the defensive aspect, too. Starmie has access to one of the best recovery moves, and defensive stat boosting moves: Recover and Cosmic Power. Paired with Natural Cure, and solid 85/85 defences, I believe it can shake its abysmal HP. Scald also gives the opponent a nasty burn.

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    Forretress @ Leftovers
    Ability: Sturdy
    EVs: 252 HP/ 112 Atk/ 144 Def
    Nature: Relaxed
    ~Stealth Rock
    ~Rapid Spin
    ~Payback
    ~Earthquake

    Rather self-explanatory. Set up rocks, spin if necessary. And Earthquake and Payback for attacks. I really want to change/improve this set somehow.

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    Infernape @ Life Orb
    Ability: Blaze
    EVs: 20 Atk / 236 SpA / 252 Spe
    Nature: Naive
    ~Cheer Up
    ~Fire Blast
    ~Close Combat
    ~Grass Knot

    My second attacker, to eliminate Yanmega's counters. Close Combat is the main attacking move, targeting Tyranitar, Chansey, Blissey and Ferrothorn. Fire Blast is also there, for STAB. Grass Knot for bulky (usually fat) waters. If I predict an Earthquake I usually switch to Yanmega.

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    Lickilicky @ Expert Belt
    Ability: Cloud Nine
    EVs: 116HP/140 Atk/252 SpA
    Nature: Brave
    ~Explosion
    ~Earthquake
    ~Fire Blast
    ~Power Whip

    Here's my experimental anti-weather. Yanmega really doesn't like weather, except water, but it harms it more than it does good. So, if any weather abusers/creators come on field Lickylicky puts them in their place. With solid defences, it can usually stay alive for some time, and it's wide move pool allows for great coverage. Earthquake for Ninetales, Tyranitar, and steels/rocks/fires. Fire Blast for Abomasnow and those pesky chlorophyll grass types, and other grasses/bugs/ices/steels. Power Whip for Politoed, Tyranitar, Hippowdon and other grounds/rocks/waters. Explosion is there to go out with a bang, and expert belt for added power.

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    Yanmega @ Choice Specs
    Ability: Tinted Lens
    EVs: 4 Def / 252 SAtk / 252 Spe
    Nature: Timid
    ~Bug Buzz
    ~Air Slash
    ~Hidden Power [Fire]
    ~Giga Drain

    Ah, here it is. One of my new favorite Pokemon. This guy is just the late game sweeper, when the opponent has no rocks up. With Choice Specs and Tinted Lens, this guy can plow through unprepared team with STAB Bug Buzz or Air Slash. Not to mention the nifty 30% flinch chance. Giga Drain for some survivability and Hidden Power for steels.

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    All done, rate and critique please. This is probably the first RMT where I've gone all out.
     
    1,796
    Posts
    13
    Years
  • thundurus_god_of_thunder_by_fatmon66-d398lqo.png

    Thundurus says hi. In all seriousness, though, you ought to replace Lickitung with something like Swampert or Mamoswine, whose uses extend far beyond beating Thundurus, as well. There's no need to worry about weather, especially when this team is mostly made up of Pokemon that can't compete with weather, or at least won't end up in the same tier as most Pokemon that create or feed off of weather. Other than that, some other things that may give you trouble are Garchomp and Salamence (Give that Starmie Ice Beam, son, 2 rapid spinners really aren't necessary) and Conkeldurr with Stone Edge.
     
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