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Pokemon Six (Spriters needed)

MaddogSix

Comp. Programmer/Online Gamer
33
Posts
12
Years
  • Hello, I have been working on this game for the past few months and I could really use some help with it.

    Planned features:
    1. All 251 of the Gen I & II pokes obtainable (only starters/legendaries from III, IV, & V)
    2. 50 brand new pokemon (more than 3 starters, new Eeveelutions!)
    3. A Mexican rival (David)
    4. A "Master" for all types (e.g. gym leaders/elite four)
    5. A whole new region to explore!
    6. all Gen V moves and (hopefully) triple battles
    7. HMs exist but are not needed to advance the story (only for side Items/legendaries)
    8. Relatively small map sections so it will run fast on even the worst computers (like mine)
    9. Possibly the ability to face other regions Gym leaders/E4 after u beat this region?
    10. Time-sensitive events

    Story:
    Spoiler:


    I am also going to update the Pokemon sprites (not overworlds) but can't decide if I should do Gen IV or V sprites

    I'm open to any suggestions as well

    Note:
    I need someone to make the fakemon sprites, I can't make any that look decent

    Screens:
    Spoiler:



    Credits:
    Enterbrain for RMXP
    Poccil for Pokémon Essentials
    Nintendo/GameFreak for Pokémon
     
    Last edited by a moderator:
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