Hey Zel,
I've already downloaded you're game again (its always so fun^^),
you may not remember this (or me) but i sent you a farfetch'd overworld about a year ago, and I was wondering if I could convince you to put it in sooner if i made a walking/flying frame ;P. (Please ignore the below if the red gyaradose's colour tone has been changed.) And I'm starting to think the gyaradose sprite is a bit bronze/gold coloured then red, and I would be delighted if you asked me to make the sprite more red^^.
Please reply soon.
The Dark One
p.s.
the gyaradose overworld looks fantastic!
I remember about Farfetch's sprite, but not sure about the user (I still have the PM, though), if you think you can make a walking sprite, go ahead. But, I'm not sure about if I have created a space for the Farfetch'd to begin with... Have I? :\
And, I inserted the Red Gyarados already. In fact, I just took the same sprite from MD and recolored it to Red, that was pretty basic. I received yours, but we've probably done the same process, and, since now my palettes for overworlds are fixed, it'll have to look as it'll look in the B6.
Hello everybody, this hack is very great, good job. Will there be Viridian Forest? I want Viridian Forest please.
As you got told, I basically remap the internal caves, but for the exterior maps, I leave everything as it was in the original. Why? Because the exteriors are probably the maps that we remember more from the original, and I want to keep that feel. Obviously, I may add a building here and there, but creating a full Viridian Forest would be a too drastic change, and, in the end, it'd be just like keeping FR as it was. No, I want to change that.
Well, The D/P mountains aren't really overused I don't think, not until you use them (i'll think then...they'll get used a lot) everyone at the moment seem to stick to rocks found within FR/R/S/E, WAH actually have some nice D/P styled mountains, which no ones seems to use that's if you ever decided to change them.
Either way the palette goes fine with the FR mountains :D
I know palettes and certain tiles can be a pain :P
Killing bugs and testing is annoying,
I go through that enough with Liquid crystal and Clear Diamond :P
Regarding music, I have done a load of GSC/ D/P mixes so if you ever want to hear those I'd be glad to send. Just send a PM :D
Well good luck, make us proud! :)
I'll stick with the FR tiles for the mountains. Unless I get bored of them.
I can feel curious about the mixes. Specially in hearing how they sound when inserted. If you want to show me that, I'd like to.
Oh yeah, on the weekend, when I reenable my PMing.
Can you replace Carlos w/ Crys for Shiny Gold.
CARLOS: How you dare to say THAT!!!?
ZEL: And Crystal is the heroine, I dont want them to cross each other because that'd be like in RSE.
Two questions: Will there be a radio instead of ths radio visio andhow many new islands will be in shiny gold?
I'll be making a script for the radios inside the houses, but it's an extra, and as such, it'd be for the last release.
There are two islands in this new region-like-islands-stuff, but only the smallest will be explorable.
Hi! What about the moves thunderbolt, flamethrower or ice beam? can we teach them to our pokes?
They exist as TMs, so yeah. Thing is getting them, obviously.
And, the saving problems and the E4 problems are all related. Seriously, I wont answer those questions, but someone else will do it, sooner or later. I'm happy that I'll include the instructions in that "Memory Backup" message and THAT WAY we'll get rid of "why cant I save/why game returns when I defeat E4" posts.