wow this game looks really good.
i really like the hungry factor etc.
Yes, a normal TV would be, but not if it would be built into the pokegear.
can someone please tell me what the popularity points are?
I can't remember taht feature :S
But for the update, i really like the new menu screen like in HS/SS and the ability that you can set teh running shoes on auto.
But i agree with neo-dragon. Left clicking would make it so much greater to play.
Looks very nice, but I don't think you should have to right click to turn off the running shoes.
Right clicking is fine for backing up in menus, but not when it serves the same function as left clicking. Keep it simple fo users to pick up and play by just having you either click the button to toggle the running shoes on or off with the left click.
You should revamp the battle system so it fits in the the nice style of the rest of the interface.
It looks great, but the systems will looking tacked together if they are not consistent.
Hmm...a TV would be a good idea (like the teachy TV in FR/LG). But I'm afraid that my knowledge is limited. I wouldn't know how to go about making such a feature , not to mention making the video's themselves.
Thanks, and your tiles are making it look even better :D
Also I've decided to give the player more freedom and choose their interface colors instead of them depending on the gender. By selecting the colors from the main menu, the color is applied to all other systems except the Battle System.
Actually, you wouldn't have to make videos. All you'd have to do is have basically a slideshow of images with text.
For example: You could have a picture of the game's main building (ie: Silph Co., Devon Corp., etc.) and have text come up saying things like "(Insert company name here). Making the world a better place to live for humans and pokemon." Or something like that.
I see what you mean, but with what Luka put in, I believe its more like the sims where you fulfill the hunger level, 100% fulfilled means you don't have to eat.Actually, if this game were more realistic... the hunger bar should be counted from 0 to 100... I mean, if my hunger level is 0, that means I don't need to eat, but if it's 100, I'll die if don't eat ASAP.
Have you considered that Luka?
I see what you mean, but with what Luka put in, I believe its more like the sims where you fulfill the hunger level, 100% fulfilled means you don't have to eat.