Pokémon Sienna, Beta 1 Official Release
Warp Solution:
Okay, so before you go into and leave Colt Forest. Save, using states preferably. Then try to enter the warps, if they work, huzzah. If they don't reload your states, and leave the map, then go back and they should work. After you've done this once, that particular warp should be no problem at all.
I'm having trouble finding the letter that Steven has misplaced. Where do you find it at or what should I do in order to find it?
Hey, im loving this so far, playing the latest release.
But you say that 2 gyms are accessable? I just beat the "boss" at Colt Forest and not sure what to do now, I'm stuck inside Colt Forest, can't go past it or back....
And @Flameheart, the letter is kind of invisible, you see the pad on the table? it's to the top of it, just click A above it, it should be on the counter.
I would like to direct you to the first post. Please read it again, preferably all of it this time.
I would like to refer you to the post two above your very own... or perhaps the first post, or perhaps any of the other posts that answered this very same question a thousand and one times.
I found an interesting bug for you. It might not come up often, but you should at least consider it. During the first battle, the one with Prof. Marsh, I decided to see what would happen if I threw a pokeball at the Professor's weakened Zigzagoon. My starter disappeared, the pokeball appeared...and then the game froze.
Anyway...really appreciate the work put into this!
No updates, Harry? ):
Also, that trainer in Colt Path with the Ekans kept on poisoning me. D:
Errm...
This looks like the Ruins of Alph puzzle from Dark Cry: Legend Of Giritina.
Why is the rom does not want to patch
If your OS (Operating System) is not Vista or 7, then
it won't work.
Anyways, Harry, the updates are very awesome
indeed. I have a question though. Did
you use ASM to make that script?
If your OS (Operating System) is not Vista or 7, then
it won't work.
Anyways, Harry, the updates are very awesome
indeed. I have a question though. Did
you use ASM to make that script?