Thanks for the points
The red sprite would need a sprite to edit it since i'm no good
That method isn't implemented in the gts at the moment. Its an easy addition though that can be done via the server without editing the gts in the gameThe other way is when the server automatically matches two deposited Pokémon with each other, if they mutually satisfy each other's conditions. Do you have the second method implemented too?
Thats planned hopefully, i'm a beginner when it comes to RGSS so it might take a while, still haven't worked out how to do windows properly yetNext, you need a better interface for the GTS, rather than only using message boxes. Do you think you could make a full-screen (well, full-window) interface? This would let you, for example, use columns for the list of Pokémon, and give a visual representation of the search results much like the DS games.
i though on the real gts you have to specify the pokemon your looking for. pokemon that you haven't seen still show up in the list, so you can still search for them even when you haven't encountered them yet.Now, I'll suggest some features that I feel are missing from the official GTS, that you might want to implement.
Firstly, improve the 'wanted Pokémon' condition selection. It irks me that you have to specify a species; this should be optional much like level and gender. To make this effective, add a few more criteria that can be asked for, such as type, ability, or a learned move. This also has the advantage of letting people add to their Pokédex using the GTS, as they can get Pokémon they haven't seen yet in exchange.
That'll be implemented when the legendary pokemon (since they're the only ones that you can breed) are added.If you've ever used the official GTS, you'll know it's filled with impossible and unreasonable requests (e.g. Zekrom, level 9 and under). Adding more criteria exaggerates this, so you'll need to filter those out somehow. I suggest adding a server-side check when a request is made that checks the request is valid (for example, it would reject a request for a level 9 and under Zekrom, or a Spiritomb with Wonder Guard). This would remove the impossible requests. Unreasonable requests can be avoided by allowing users to filter results by the wanted Pokémon (e.g. blacklist and don't display offers that request legendaries or level 100s, or only show offers that request a Pokémon the searcher actually has in their PC boxes).
Once i have the windowed version of the gts up and running this'll be a feature of it. Its kinda hard to do with message windows since you'd end up with 4-5 messages per pokemonFinally, allow users to view the full summary of a Pokémon in the search results - I often have to trade Pokémon away again because they're hacked or have an undesirable nature/ability.
I know the background is gen 3, as well as the red sprite i think, and that the pokemon are gen 5. the pokemon are easily changed, and its easy enough to change the background, though the layout will still stay gen3 style since to do gen4 properly you need dual screen which i don't want ot implement.On a completely different note, I agree with those people saying the battle graphics need to be updated - they're very inconsistent at the moment. At least upgrade/downgrade all Pokémon/trainer front and backsprites to ones from the same generation (you might need to do some edits for Red's backsprite if you upgrade to 4th/5th gen).
The red sprite would need a sprite to edit it since i'm no good