Thread: [BW] Critique My Ghosts
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Old September 16th, 2011 (3:52 PM). Edited November 10th, 2011 by Itzal.
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Itzal Itzal is offline
Ghost Trainer
Join Date: Dec 2009
Location: US EST (UTC -6)
Age: 32
Gender: Male
Nature: Relaxed
Posts: 17
I find I have trouble deciding on which ghosts to use, let alone sticking with a decision. I've tried many combinations with many movesets (using many Heart Scales and what TMs I have available), but nothing ever seems quite right.

My strengths are in direct battling. I can handle moves like Will-O-Wisp and Rest, but other than that I don't know what I'm doing if I'm not pummelling my opponent with heavy hitting direct attacks. I need help deciding once and for all on a team of ghost Pokémon that is strong enough to put on a fierce battle, but with a moveset that isn't going to make me pull my hair out.

Any thoughts, anyone?

The team I'm currently attempting to compile is:

Spiritomb @ BrightPowder
1. Shadow Ball
2. Dark Pulse
3. Will-O-Wisp
4. Psychic

Jellicent @ Rocky Helmet
Cursed Body
1. Shadow Ball
2. Hydro Pump
3. Recover
4. Ice Beam

Drifblim @ None
1. Shadow Ball
2. Acrobatics
3. Psychic
4. Thunder

Gengar @ Black Sludge
1. Shadow Ball
2. Sludge Bomb
3. Focus Blast
4. Energy Ball

Chandelure @ Shell Bell
Flame Body
1. Shadow Ball
2. Fire Blast
3. Psychic
4. Energy Ball

Dusknoir @ Leftovers
1. Shadow Punch
2. Rock Slide
3. Brick Break
4. Earthquake
Interested in trading ghosts? Check out my Haunted House.