thanks a bundle mate, really NOT! the downloads no longer exist, thanks again ya sods!
A few things:thanks a bundle mate, really NOT! the downloads no longer exist, thanks again ya sods!
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Pokemon Essentials
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Exception: NoMethodError
Message: undefined method `map_interpreter' for Game_System:Class
PokemonMessages:127:in `pbMapInterpreter'
Compiler:2873:in `pbTrainerTypeCheck'
Compiler:2885:in `pbTrainerBattleCheck'
Compiler:3814:in `pbConvertToTrainerEvent'
Compiler:2927:in `pbCompileTrainerEvents'
Compiler:2922:in `each'
Compiler:2922:in `pbCompileTrainerEvents'
Compiler:2917:in `each'
Compiler:2917:in `pbCompileTrainerEvents'
Compiler:4022:in `pbCompileAllData'
This exception was logged in
I would try either erasing the event that's causing the problem, or manually adding that trainer to the txt file (I don't know if the editor actually works correctly in-game for adding trainers).This happens when I try to start up.
It asks me to define bug catcher and when I do this pops up even if I say no.
Exception: NoMethodError
Message: undefined method `pbSaveTrainerNames' for nil:NilClass
PokemonTrainers:66:in `pbConvertTrainerData'
PokemonEditor:3019:in `pbTrainerTypeEditorSave'
PokemonEditor:3568:in `pbTrainerTypeEditor'
PokemonEditor:3540:in `pbListScreenBlock'
PokemonEditor:1522:in `loop'
PokemonEditor:1547:in `pbListScreenBlock'
PokemonEditor:3540:in `pbTrainerTypeEditor'
EditorMain:238:in `pbEditorMenu'
EditorMain:238:in `pbFadeOutIn'
EditorMain:238:in `pbEditorMenu'
I am a little new to this, but for some reason the External Editor Application keeps crashing with a Fade in/out event in script.
This crash happens when i try to save the changes on most things.
But as example, this crash came from the Trainer Type editor...
Anyone knows how to fix this?
Error crash message displays as follows:
Thank you ^^Code:Exception: NoMethodError Message: undefined method `pbSaveTrainerNames' for nil:NilClass PokemonTrainers:66:in `pbConvertTrainerData' PokemonEditor:3019:in `pbTrainerTypeEditorSave' PokemonEditor:3568:in `pbTrainerTypeEditor' PokemonEditor:3540:in `pbListScreenBlock' PokemonEditor:1522:in `loop' PokemonEditor:1547:in `pbListScreenBlock' PokemonEditor:3540:in `pbTrainerTypeEditor' EditorMain:238:in `pbEditorMenu' EditorMain:238:in `pbFadeOutIn' EditorMain:238:in `pbEditorMenu'
*Note: I haven't changed anything in the scripts.
It's still in standard values in the latest download...
You're probably looking at the main scripts, then, not the External Editor's scripts. In the Data folder there's a file called EditorScripts. Rename that to Scripts (after moving the existing Scripts file out of the way), and try again.For some reason I don't find anything linked to 'pbSaveTrainerNames'.
I say Control + F fail... :/
Meh, I'll just wait for the next release, no TBA/Announcement yet?
Cheers
You're probably looking at the main scripts, then, not the External Editor's scripts. In the Data folder there's a file called EditorScripts. Rename that to Scripts (after moving the existing Scripts file out of the way), and try again.
Alternatively, just edit the PBS file trainertypes. It's not difficult.
The next version is to be released when Essentials gets its own section, or at least when I hear something about whether the section is ever going to be made. I want to launch the section properly if it's going to exist.
Ok....
In the Script Editor, in the PokemonOptions section, I changed the @screensize to 0 so it would stay as the small version. When I loaded the game, it was big at first just as it opened (as usual), then it got smaller like it's supposed to like above, but almost immediatly it changed back to the 480px X 320px version. Can someone tell me what's going on?