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Old January 12th, 2012, 02:12 PM
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Originally Posted by EngelDerRisse View Post
I'm looking for a way to change the Shiny Pallette Pointers to point to a new seperate sprite and pallette. Is there a way to do this?

I want to do this, so that I can have a different Sprite show up when a "shiny" pokemon appears in the wild/when sending out

Working In RUBY USA
In short, not easily. Pokemon do not have a separate pointer to their sprite in the case that they are shiny, they use the exact same sprite as their regular coloured counter-parts but the pallet is loaded from elsewhere. You would need quite a lot of ASM in order to do what you what.