Adding New Moves to Gen 3
View Single Post
August 4th, 2012 (11:36 AM).
Join Date: Aug 2012
I'm trying to figure out how to implement Dragon Tail's effect, but I'm not sure if the Whirlwind/Roar effect has anything built into it to handle doing damage.
How would you modify the Whirlwind/Roar effect to have it do damage before it switches the target out?
View Public Profile
Send a private message to crowlover
Find all posts by crowlover
Find threads started by crowlover
Ignore Posts by crowlover