Pokemon Java Kit
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September 29th, 2012, 01:46 PM
Some Game Developer
Join Date: Jan 2011
Cool! I'm making my game in Java, but I've promised myself I would make the majority of my code myself, when possible.
However, this sounds great!
Also, in terms of compiling (I assume you are talking about saving), use a file class, but make sure to somehow encrypt the compiled stuff, or else it would be easy to modify the save file.
The Monoball Challenge - Have you got what it takes to catch 'em all, but with only one type of Pokéball?
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