: FireRed hack:
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December 24th, 2012, 08:55 PM
Join Date: Aug 2012
Originally Posted by
I don't think I worded it properly, but since Roost is just Featherdance animation applied to the user, then it should be possible to make it BubbleBeam, just launched from the other side (so it loads the background, then it plays the opponent launching BB animation, then the healed animation,) as it would indeed look like the water is draining from the target that way.
The reason featherdance works is because it's originally a move that targets "selected target" and you're changing roost to target "user" which makes the animation "attack" you. The reason your bubblebeam idea doesn't work is because bubblebeam is a move that targets "selected target" so the bubbles go towards the opponent. However osmosis is also a move that targets "selected target" which would make the bubbles move towards the opponent instead of you. The only way I know of to change the direction of the bubbles is to change the target of the move to "user" but that would ruin the point of the move.
Last edited by dreamengine; December 25th, 2012 at
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