Script Help Thread (DO NOT REQUEST SCRIPTS)
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January 16th, 2013 (5:43 PM).
What happens if I push it?....
Join Date: Nov 2012
Location: Do you really want to know? Really?
Originally Posted by
I need help with one of my scripts.
First things first, I am working on a Pokemon hack!
(Pokemon XD gale of darkness remake for gba)
And I've come across something I've never dealt with b4...
How would I make shadow Pokemon appear in my game When one of
my trainer battles that Need Shadow Pokemon?
Would I change the shiny sprite into a shadow sprite?
Then in a trainer battle how could i make Shadow Pokemon catch-able?
Thx a whole bunch guys (;
pls pls pls get this to work
Just an idea. Learn how to expand the number of ingame pokemon, but not the dex, to twice as many pokemon as you need. Then, take all of the new slots and duplicate every pokemon, or just the ones you want to make shadow. Then, recolor their regular sprite to shadow ones. Lastly, make them evolve into the regular form by the machine that purify's the pokemon.
For catching a shadow pokemon from a trainer, you would need to set it up so that when the battle begins, the changes that a catch trainer's pokemon gameshark code are applied. I don't know much about gameshark codes, but from what I understand, it's just modifying the ram which you can do in a script.
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