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January 22nd, 2013 (12:00 PM).
Join Date: Jul 2008
FPS is always a key factor in games, yet a lot of games still struggle with it; 2012 was a year full of that. Halo 4 really is a poor excuse for this. I mean, as you mentioned, now that it's 2013 games should be hitting that 60 FPS by now. I would be upset if any of the big games followed the same path as Halo did.
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