Pokemon: A Soulless World
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February 15th, 2013 (4:48 PM).
Well I guess you've got a point about the type stuff. I didn't want to turn it into an argument, since it was just a suggestion. I merely brought it up due to the fact your rival would normally choose the one stronger than yours, so it would get really troublesome a tad bit early.
And "designing" them is different than giving them stats, spriting, and anything else. When I said "design", it meant literally that. Just to draw them out. I never said anything about me giving them stats or whatever. All I said was I can help design them. THAT part was what I said would be easiest to me.
And of course your right about spriting them and giving them stats would be quite a feat, I'm not gonna go against you on that
Joined Apr 2012
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