View Single Post
  #3    
Old February 22nd, 2013 (12:03 PM).
Arma's Avatar
Arma
Actually not mad at all
Community Supporter
 
Join Date: Dec 2009
Location: The Hague
Age: 21
Gender: Male
Nature: Jolly
Quote:
Originally Posted by Saving Raven View Post
does this mean that NPCs will have a creative dialogue? and what kind of option? like destroying some guy's fence, or breaking their pots?
I think it will be more like you'll be getting quests, and you got several ways to clear em. Like helping a farmer who's harvest is getting ruined by wild buneary. In order to help him you can poison his plants to make sure the bunnies won't be troubling him much longer, st out traps, or go and try to catch the poor things.

Anyway I really like the sound of this! I'm trying to make a pokemon game with a few features borrowed from oblivion.XD I can't be of much help programming or art wise. But if you ever need a designer who can add quests and other content, feel free to contact me.
__________________
Reply With Quote