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All video game systems have their own unique designs, which help them to keep themselves apart from each other. Which game console, in your opinion, has the worst design? Which one has the best? Why do you think so?
I really liked the design for Nintendo GameCube. Its weight was very light and it was also small in size, which enabled you to carry the console just about anywhere. It had a handler on its back, too, making it even easier for you to carry it. Unlike most other consoles, this one was shaped exactly like a square, which I found to be really, really attractive. Plus, its shell was extremely well-made. Regardless of how many times you dropped it, this video game console would simply refuse to break. It was that strong.
The worst game console would probably have to be the Virtual Boy—released in 1995. This console was quite large, and the only way to play it was by sticking the entire thing onto your head. The console came with a N64-style controller, but it was very hard for you to use it because you weren't able to see what buttons you were pressing. People used to have an obbsession over virtual reality at that time, and Nintendo tried to cash in on the opportunity with their Virtual Boy. Unfortunately, they ended up failing... well, they didn't completely fail, but sort of. xD
I really liked the design for Nintendo GameCube. Its weight was very light and it was also small in size, which enabled you to carry the console just about anywhere. It had a handler on its back, too, making it even easier for you to carry it. Unlike most other consoles, this one was shaped exactly like a square, which I found to be really, really attractive. Plus, its shell was extremely well-made. Regardless of how many times you dropped it, this video game console would simply refuse to break. It was that strong.
The worst game console would probably have to be the Virtual Boy—released in 1995. This console was quite large, and the only way to play it was by sticking the entire thing onto your head. The console came with a N64-style controller, but it was very hard for you to use it because you weren't able to see what buttons you were pressing. People used to have an obbsession over virtual reality at that time, and Nintendo tried to cash in on the opportunity with their Virtual Boy. Unfortunately, they ended up failing... well, they didn't completely fail, but sort of. xD