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[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

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venom12

Pokemon Crystal Rain Relased
476
Posts
17
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    • Age 33
    • Seen Dec 28, 2023
    Thanks.

    how to make one starter, you can choise one of three?
     

    Flameguru

    Pokemon: Metallic Silver
    517
    Posts
    18
    Years
    • Seen May 1, 2024
    Poccil, your kit seems to be glitching for me. It creates error logs and shows code in the Battle and the Pokemon Selection Screen. If you could take a look at whats going on, that'd be great :)
     

    Shade

    Dark Knight
    29
    Posts
    16
    Years
  • I Am Having A Bit Of Trouble.

    When I Try To Load The RMXP Project That Is In The Pokemon Starter Kit I Get This Error.
    | |
    V V​

    Project Could Not Be Read Due To Incompatibility Between Software Versions.
     

    Revolution

    Da Bestest Pokemon Master
    122
    Posts
    16
    Years
  • When I Try To Load The RMXP Project That Is In The Pokemon Starter Kit I Get This Error.
    | |
    V V​

    Its either your using the Illegal version or he is and it cant read it.

    When I Try To Load The RMXP Project That Is In The Pokemon Starter Kit I Get This Error.
    | |
    V V​

    Its either your using the Illegal version or he is and it cant read it.
     
    Last edited:
    249
    Posts
    16
    Years
    • Seen Jul 24, 2011
    I downloaded the new version and now it shows an error whenever i try to use an item in battle.

    how can i fix this?
     
    386
    Posts
    17
    Years
    • Seen Aug 10, 2015
    That problem is already resolved and is reflected in the latest build.
     
    386
    Posts
    17
    Years
    • Seen Aug 10, 2015
    As I mentioned before, I don't plan to create custom animations.
    However, a separate project of mine is an animation editor designed
    especially for Pokemon battle animations. What I would like is for someone
    to use that editor and create animations for some moves. That way I
    can better decide how to best implement battle animations into
    my battle system. (The existing animation system is not enough,
    unfortunately, because some moves' animations require manipulating
    the attacker and the opponent, which is supported by my animation
    editor.) I could use it myself, but I am not very skilled
    in making animations as I am in programming.
     

    .:Sam:.

    The road goes ever on and on!
    158
    Posts
    18
    Years
  • Pokemorpher. I don't think that the Summary system has been implanted yet.

    Anyway, I am having quite a frustrating problem involving the Custom Battle System...When you lose against a trainer instead of taking you to the last visited Pokemon Center, the player will be teleported outside the trainer, ready to battle him/her again...That I can deal with, but the real problem is event battles. Ie: A Rival/Gym Leader. When you lose against them, the even continues as if you had won. O.o
     
    249
    Posts
    16
    Years
    • Seen Jul 24, 2011
    hopefully this will be the last time i ask for help, because i know your getting tired of me.

    How do i change the badges or add them, and what badge do you need for what hm?
     

    OblivionMew

    Spriter in the Making!
    67
    Posts
    17
    Years
  • I just wanna know how to change pokemon's names and stats to make new ones, how is it done!?
     
    249
    Posts
    16
    Years
    • Seen Jul 24, 2011
    When you talk to the guy who gives you the badges he explains everything, Just read.

    Either you didn't fully read what i said, or i didn't explain right.

    I want to know, HOW to ADD badges, or change the names of them. what i mean is that i want to know how to make it where there are MORE then just 8 badges. I want there to be 12 badges in my game, but you only need 8 to go to the league.


    Anyways, my other question, how do i change the amount of exp that you get from battles, because when people play my game, they level up almost every battle for the first 14 levels.

    i want to know how to make it where instead of 30, 60 or 90 exp after beating a lvl 3 pokemon, instead you get about 14-24 each time.
     

    Flameguru

    Pokemon: Metallic Silver
    517
    Posts
    18
    Years
    • Seen May 1, 2024
    Ok, I kinda was messing around with Poccils kit and since people are so stupid and can't figure out how to change the intro or make the 3 choices of Starter Pokemon, etc. I have made a Demo. This includes Poccils Starter Kit, Patches, and PokeGear. It also contains some other goodies.

    Download Enhanced Starter Kit

    If you liked this, don't forget to show your support by joining my site and/or Poccil's site. We could always use some support :)
     

    Minorthreat0987

    Pokemon Tellurium
    462
    Posts
    18
    Years
    • Seen Jan 28, 2021
    is anyone else haveing trouble with evolution. Poccil said the new release has evolution support but When my pokemon reaches the evolution level it doesnt evolve, for example my Cyndaquil is at level 16, but it should have evolved at level 14.
     

    Flameguru

    Pokemon: Metallic Silver
    517
    Posts
    18
    Years
    • Seen May 1, 2024
    is anyone else haveing trouble with evolution. Poccil said the new release has evolution support but When my pokemon reaches the evolution level it doesnt evolve, for example my Cyndaquil is at level 16, but it should have evolved at level 14.

    Same here, I sent an error log to him. I'm sure it will be fixed within a day or two ;)
     
    249
    Posts
    16
    Years
    • Seen Jul 24, 2011
    Now i'm having problems with the battle system,

    i know i did everything right, on one map the trainer battles i have set up work, but on all the others, they don't work, i've even tride to just copy and paist the battle events from one board to the other to see if they work, for some resin they are only working on 1 of the maps and none of the others.
     

    Flameguru

    Pokemon: Metallic Silver
    517
    Posts
    18
    Years
    • Seen May 1, 2024
    Now i'm having problems with the battle system,

    i know i did everything right, on one map the trainer battles i have set up work, but on all the others, they don't work, i've even tride to just copy and paist the battle events from one board to the other to see if they work, for some resin they are only working on 1 of the maps and none of the others.

    Did you run the Game in Debug/Playtest Mode? If not, run it in Playtest and then see if it works.
     
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