Hm. The map layout early on is very confusing. I didn't understand why walking upwards at the dock warped me back somewhere, or why a ladder into the ocean was actually a door. My Espeon was *horribly* underpowered in my first trainer battle (only level 7) and facing a 15 was totally unexpected. I blacked out and ended up on Mandarin North surrounded by Rockets without any way of getting off. I could also talk about how the intro trainer is Brendan when you're playing as Ash, but I could be here a long time.
I commend your efforts in getting a game completely mapped and evented, but I'm not finding it enjoyable to play, it's confusing and, unfortunately, poorly presented. Sorry. Time needs to be spent going back through the game to make it coherent and error-free before I stand any chance of getting to the end. Again, it's clear a lot of time has gone into this, and it's an excellent endeavour, but refinement is needed.
</$0.02>