The problem I'm having with this is that you're expecting us to have viewed all these outside sources of things. Not all of us are fanatical about watching people's theories on Youtube, so it's kind of silly to be dumbfounded that we haven't seen the latest thing there.
We want more of a challenge. Just because Pokémon is turn-based doesn't mean that we can't be given a more difficult game. If it's not seen in JRPGs, then let's be innovative. Have a difficulty mode to give people who more of a challenge to have a challenge. Unlike most things, it's almost a no-brainer after they've taken the step towards it with B2W2.
Although there is a difficulty curve already, not everyone chooses to battle competitively, or use IVs and EVs. That's an added thing that we're allowed to take use of. For some people, they just want a main storyline that's harder, with more advanced AI. With what we saw in B2W2, I don't see it being hard to implement for them at all.
We want more of a challenge. Just because Pokémon is turn-based doesn't mean that we can't be given a more difficult game. If it's not seen in JRPGs, then let's be innovative. Have a difficulty mode to give people who more of a challenge to have a challenge. Unlike most things, it's almost a no-brainer after they've taken the step towards it with B2W2.
Although there is a difficulty curve already, not everyone chooses to battle competitively, or use IVs and EVs. That's an added thing that we're allowed to take use of. For some people, they just want a main storyline that's harder, with more advanced AI. With what we saw in B2W2, I don't see it being hard to implement for them at all.