No. The 'winchat' and 'losechat' are what the rival says in the battle. Y'know, after you win, they say something like "You got lucky!" and then you get your money and the battle ends? yeah, that's the text.
I'm not sure on how to actually make totally different actions based on whether you win or lose. Couldn't you just have the rival say something after he wins "hell yeah!" and loses "aw man" and then just have him say "Meh, whatever, smell you later"? That way it can make sense for both.
Like, uh, for example.
Code:
...
trainerbattle 0x09 0x9003 0x3 @winchat @losechat //have the battle.
message @cya 0x6 //after the battle he says @cya
applymovement 0x01 @away //then runs
...
#org @winchat
= aw man you won
#org @losechat
= aw yeah i won
#org @cya
= k, thanks, bye.
apologies if I syntax'd anything incorrectly, haven't done this in yonks.