I went through and dumped all the battle scripts for each move effect using Jambo's BSP from an Emerald BPEE rom. They're ordered by move effect number, and in parenthesis I've listed one or two attacks that make use of each one.
Effects numbered 115 (Sandstorm), 136 (Rain Dance), 137 (Sunny Day), 164 (Hail), and 199 (Teeter Dance) aren't included because they would not decompile; trying to do so resulted in BSP crashing. There are empty text docs for them as place holders, any other unlisted number is not used and therefore available to use for custom move effects.