If that's the case, then perhaps the low damage is the result of some sort of error checker/handler?Setting a move type to ??? does the same thing (low damage). Perhaps its related?
If that's the case, then perhaps the low damage is the result of some sort of error checker/handler?
Pound doesn't work either, so it's all physical moves.Yeah, there is a weird glitch with Darthathon's patch. I can't explain it honestly. The split works properly for what I believe are moves with no effect? But any moves that DO have an effect and are physical all do utterly low damage. I can't say for sure since I've gotten moves with no effect still doing no damage. This only bothers physical moves; special moves work just fine. I didn't encounter this in my initial testing, weirdly enough.
ROMs are just very confusing to me now.
Hang on. Could someone summarize what progress has been made with this? As best I can tell, there is a patch that implements the DPSS in Firered, and another that does it in Emerald, but that both are bugged. What exactly are the bugs in each of them? (Basically, is either in a usable condition to be plugged into a hack?)
[S-HIGHLIGHT]0804674E: 80 78[/S-HIGHLIGHT]
080695E8: 80 7A
08069A5A: 00 29
08069A5C: 00 D0
[S-HIGHLIGHT]08069BC4: 02 2F
08069BC6: 00 DB[/S-HIGHLIGHT]
08069BCC: 01 28
08069BCE: 00 D0
Sorry for the delay. This appears to fix the problem with my Emerald patch.
Code:[S-HIGHLIGHT]0804674E: 80 78[/S-HIGHLIGHT] 080695E8: 80 7A 08069A5A: 00 29 08069A5C: 00 D0 [S-HIGHLIGHT]08069BC4: 02 2F 08069BC6: 00 DB[/S-HIGHLIGHT] 08069BCC: 01 28 08069BCE: 00 D0
Changes are [S-HIGHLIGHT]highlighted[/S-HIGHLIGHT].
Post here if something is still wrong. (Once again I didn't test it very much.)
PGE supports the physical/special split.Thank you very much. Will you update Attack Editor Pro so that now it includes the physical/special split? I'm looking forward to it!!
PGE supports the physical/special split.
That doesn't make a difference.Yes but I suppose it's the old version, since Darthatron posted the working code 5 days ago.
That doesn't make a difference.
Thank you very much. Will you update Attack Editor Pro so that now it includes the physical/special split? I'm looking forward to it!!
That's because I'm assuming you haven't put in Darthatron's changes. Both the new code and the old code have the attacks read in the same format, hence why PGE works with both.I tested it and it doesn't work.
I changed Scratch to special, and Torchic does the same damage as if it were a physical move (after having edited torchic to have a 200 sp. attack base and a different ability).
I'm using emerald BTW.
Well then you've done something wrong obviously since other people have gotten it to work.I tested it and it doesn't work.
I changed Scratch to special, and Torchic does the same damage as if it were a physical move (after having edited torchic to have a 200 sp. attack base and a different ability).
I'm using emerald BTW.