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Intro Sprites Editing!

34
Posts
15
Years
    • Seen Nov 19, 2010
    Im trying to change the rival now.
    But I cant find the 2 palette offsets for him.
    Like these ones, so its screwed up.
    -Bookmark these 2 offsets.
    >0046161C - Hero Sprite 1
    >004615FC - Hero Sprite 2


    Does someone know the Rival Sprite 1 and Rival Sprite 2 offsets for the intro?
     

    SiegHart

    Guardian of Time
    168
    Posts
    14
    Years
  • Im trying to change the rival now.
    But I cant find the 2 palette offsets for him.
    Like these ones, so its screwed up.
    -Bookmark these 2 offsets.
    >0046161C - Hero Sprite 1
    >004615FC - Hero Sprite 2


    Does someone know the Rival Sprite 1 and Rival Sprite 2 offsets for the intro?

    I would like to know this as well, along with the female hero sprite and oaks sprite offsets
     

    ME0W

    Still busy working on my hack.
    22
    Posts
    14
    Years
    • Seen Oct 16, 2009
    Thanks for the tut! Know I know how, now time to edit the sprites!
     
    34
    Posts
    15
    Years
    • Seen Nov 19, 2010
    I would like to know this as well, along with the female hero sprite and oaks sprite offsets


    Heroine Palette 1=00460ED0
    Heroine Palette 2=00460EF0

    Thats the palette offset for the Female Character.

    I still need the rival and oaks as well.
     
    11
    Posts
    14
    Years
    • Seen Oct 22, 2009
    Thank you for this tutorial =D I'll take a look at it after I'm done with my titlescreen =D I was searching for something like this!
     

    HackChu

    I need a haircut...
    674
    Posts
    17
    Years
  • Nice tut, its very self explanatory. BUT...I did have a slight problem.

    This probally isn't a common issue but here goes. Well everything went fine the sprite inserted fine but the palettes I threw on it from Photoshop didn't show in game. I saveed the indexed image after I made the sprite look neat, than inserted the sprite. The colors I edited on Photoshop did not show instead it had a different one.I.E I colored the bag green but in game its alot darker and its not green. Is this a problem that needs to be corrected in APE?
     

    Xatoku

    Game Developer
    451
    Posts
    15
    Years
  • Well, I copied the palette number from unlz when I wrote to rom, then pasted it in APE.
     

    HackChu

    I need a haircut...
    674
    Posts
    17
    Years
  • Oh I tried that to... but the palettes are different in APE than what it shows in-game. Although when I inserted Red's palettes in PS it showed what it looked liked in the game. So for some reason its using Red's palettes anstead of the customs. Like I colored the bag green but when I inserted it, it was a different color.
     
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