ZealithSeribii
The Zealith
- 12
- Posts
- 10
- Years
- Some Random Desert
- Seen Sep 18, 2017
Thanks for posting the link!
After some deep consideration of fans messaging me, I decided to introduce some new types. However I haven't yet figured out the weakness and advantage chart for these new types. So bear with me....
And of course the new Fairy-type! The main reasoning behind adding all these types, which many are popular among fandoms, is that Pokémon are unique creatures with amazing abilities, but some of their types don't detail their potential as a monster. For example, Gyarados: he is consider a Flying-type but has no moves of that type and found moving through the air constantly. Therefore I split the Flying-type group into those who can actually fly (Flying-type) and those who manipulate air (Air-type). I also believed that many Pokémon come from outer space and have similar abilities to those on Earth which isn't typically alien nature.. thus the Cosmic-type. The Psychic types are creatures that use magical powers, telepathy abilities, levitation, matter bending strengths, and among other things. I had to split this broad type into categories so I decided a Magic-type and Light-type would suffice. I really just loved the idea of Porygon, Porygon2, and Porygon-Z having their own Cyber-type, making them rares! And lastly the Sound-type, which defines a few Pokémon and many moves. Nintendo should have implemented the Sound-type in Generation 3 with Whismer's evolutionary line a while back.
- Air
- Cosmic
- Magic
- Cyber
- Light
- Sound
More information found HERE [link].
I thought about Triple Typing, but that idea was shot down because of its difficulty. Instead I am implementing a fourth ability option. Each Pokémon may have one of two different abilities and some have special hidden abilities that replace the earlier said. However in Pokémon Ambient, each Pokémon will have a Permanent Ability.Trityping seems a bit much however. It'd be easier to handle things like Bdrill's... being a bee with an Ability. Like a x% chance to apply Poison/Toxic with every contact move.
Check out THIS LINK to see my National Dex listing of every Pokémon. I also changed the typing of some Pokémon! This list also has the updated Egg Group for each Pokémon. The few Permanent Abilities created so far have also been implemented.If I have any spare time, I might make a list of EVERY GOD DAMN POKEMON with the new types implemented wherever necessary.
-Candlewick Tower is the "Ghost-type Location" for Pokémon Ambient. It will be home to creepy, crawly creatures that only want to be left alone and will haunt those who trespass. This tower is located out in the deserts of the mainland on top of a small mountain of sand.Ideas I thought up of
-A haunted mansion for ghost, dark type Pokémon
-The ability to dive in certain parts of the water to see the coral reefs
-A cycling road(See the view of the ocean)
-Go to space!!!! To see Jirachi
We still have awhile to go, but it will eventually be completed! I won't give up on this project!I feel like the game will be finished soon... Just a wierd feeling...
When I go to the pages, it doesn't show me anything new... Just blank spaces.
Random idea:
Rufflet and Braviary have quite a few Fighting type moves in their movepool so why not make them Fighting/Flying?
I have already assigned teams for each trainer in the entire game, except for Ambient Chair Members. Also each principal trainer (Gym Leader/Rival/E4/etc) will have their favorite partner Pokémon standing alongside them.If you haven't already come up teams for the gym leaders I might start working on creating teams for them based on their personalities. And if I have enough information on the Ambient moves I'll add moves as well.
Will you include different forms of pokemon like Therian forms of the 5th gens flying trio and baby lugia and shadow lugia those would make some epic quests.
Oh that's really cool will you also introduce in extra sprites black and white kyurem sorry for so many question you just make this game sound to interesting to not lol
Well animations aren't a high priority, because of the mass amount of time needed to create such resources. It will be one of the last things on the agenda.Will you include move animations? Because a lot of other games like pokemon reborn don't have move animations even if you don't I'm pretty sure this game is still going to pass my expectation.