Short Range
Chargin' mah Solarbeam!
- 270
- Posts
- 16
- Years
- Australia
- Seen Jul 28, 2010
Thanks very much to you two who cleared up that thing with the badges!
Will the script continue after warping?Falls in the first warp of the map:
special 0x13F
Uses the first warp of the map:
special 0x13E
Just thought i'd contribute a little
FR running shoes - Flag 0x82F
Anyone knows a way to check if you are mounting the bike (a flag for it?) or a special to dismount the bike (no, 0x157 doesn't work the other way round)
Pokémon Image (This is cool but needs decoding):
special 0x140
If you want the pokemon picture in FR to appear use this(haven't tried it in ruby), I got this from the script discussion thread from Hackmew(Rom-raiders)
PP and QQ are the pokemon's hex number and
XX and YY are the location of the box(0A,03 is the middle in FR)
Add #raw 76 when you want the picture box to close.
#raw 75
#raw PP
#raw QQ
#raw XX
#raw YY
Close Box Code:
#raw 76
If you want the pokemon picture in FR to appear use this(haven't tried it in ruby), I got this from the script discussion thread from Hackmew(Rom-raiders)
PP and QQ are the pokemon's hex number and
XX and YY are the location of the box(0A,03 is the middle in FR)
Add #raw 76 when you want the picture box to close.
#raw 75
#raw PP
#raw QQ
#raw XX
#raw YY
Close Box Code:
#raw 76
If you want the pokemon picture in FR to appear use this(haven't tried it in ruby), I got this from the script discussion thread from Hackmew(Rom-raiders)
PP and QQ are the pokemon's hex number and
XX and YY are the location of the box(0A,03 is the middle in FR)
Add #raw 76 when you want the picture box to close.
#raw 75
#raw PP
#raw QQ
#raw XX
#raw YY
Close Box Code:
#raw 76