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[RSE/FRLG] Mapping Tutorial

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♠εx

Working on my hack, busy also.
299
Posts
16
Years
    • Seen Aug 15, 2008
    This is a good tutorial for newbies around the hacking area.
    Just one tip on the sea-route mapping.

    When mapping them don't try make the borders one single set of the rock mix it up completely to make sure it doesn't follow a pattern. It looks more interesting.

    eg. Having the border go rocks/single rock/mountain rock is bad.
    It would be better to have one and then two of another and then back to that one and so on. Lol xD.
     

    Green Charizard

    pɹɐzıɹɐɥɔ uǝǝɹƃ
    251
    Posts
    19
    Years
  • Thank you, Marz!

    Finally someone does a mapping tutorial, probably the tutorial a lot of people need the most. You did a good job of it too.

    I actually have something to say over mapping, this one nearly everybody gets wrong...

    The light blue tiles are freshwater
    The dark blue ones with waves are salt water.

    Please, never use dark blue one in towns or on non-sea routes, why would salt water be there?
     

    El Diabeetus

    Amateur Voice Actor / ROM Editor ('Hacker')
    1,064
    Posts
    17
    Years
    • Age 30
    • Seen Jun 10, 2020
    Thank you, Marz I now know how to make Decent maps thanks to you.
     
    26
    Posts
    16
    Years
    • Seen Mar 20, 2011
    I've got 2 problems.
    First, how do insert tiles from a png file?
    Secondly, I create 2 new Map Banks (35 and 36) and name the maps on the firs Route 306, and in the other KRAKEN CAVES. But, when i change the second bank (36) it also changes the name in maps on (35)... can i prevent that?
     
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