Edit: Fixed that problem, but now my game whitescreens. It corrupted somehow along the line (right after I deleted my backups because i got my current version working, go figure). People who do major hacks have to run into this problem, so there has to be a REAL fix- not a "ermagerd change yer save options to whatever flash" because that does not work for the ROM hack. Is there a way of pinpointing the part that went wrong and changing it back?
Hey, I'm new to the forums. I have a huge problem with Advance Map right now. I'm using version 1.92. My problem is that I coded my own simple legendary event and- it worked! Well, the first time. I reloaded the ROM to do it again and test some more things that didn't relate to the event. When I reached the event again, it simply played Groudon's cry. If I clicked on it again, it put my custom "It's a statue, blah, blah" message, as it's supposed to.
Now- what could be causing this? I desperately need this fixed. I hope the spoiler commands work here, because if not, this will get unorganized fast. Here's the code I'm using:
Be noted that this WORKED the first time around, and with NO CHANGES, it proceeded to STOP working. It makes no sense to me.
I really wish I could get some help here. I managed to fix my previous problems, but I'm not getting around this one on my own. My new setflags reset when i leave the current area (ie, entering a building, flying, leaving a route).... That destroys anything involving flags. Is there a way to fix this?