How to bypass truck script in Hoenn games
This can also start you at a certain location too.
Hopefully works in all Hoenn Games
Video - youtube.com/watch?v=Jmk4-h7ROcY
(using A-map 1.92, and XSE 1.1.1)
**=map #
***=which warp on map
*!*=X position(shown in bottom left status bar on hover in A-map)
*^*=Y position("same as above")
Here's an example that would bring you in front of professor birch in his lab
All numbers in Hex
This can also start you at a certain location too.
Hopefully works in all Hoenn Games
Video - youtube.com/watch?v=Jmk4-h7ROcY
(using A-map 1.92, and XSE 1.1.1)
- Open the truck map(25.40) place the tile 206 on all the tiles.
- Open block editor and edit blocks 206, 20D, 215, and, 21D to be all black.
- Go to events and delete person events
- Go to header and remove one script by hitting remove.
- Change the current script type to '05 On entering map/on menu close'.
- Hit open script. delete all lines that don't have '#org' or 'end' in them.
- To end up at a warp point, put 'warpmuted 0x* 0x** 0x*** 0x0 0x0' before end
- To end up in a chosen space without warp, put 'warpmuted 0x* 0x** 0xFF 0x*!* 0x*^*' before end
**=map #
***=which warp on map
*!*=X position(shown in bottom left status bar on hover in A-map)
*^*=Y position("same as above")
Here's an example that would bring you in front of professor birch in his lab
Code:
#org 0x.....
warpmuted 0x1 0x4 0xFF 0x6 0x5
end
All numbers in Hex
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