I'm posting program mods for Goldmap and Pokemap.
I've added map offsets for Pkmn Green in them. (not LeafGreen..)
If you need help look in the readme files.
Green.zip has the files for Goldmap.
Green2.zip has the files for PokeMap.
https://www.megaupload.com/?d=6EB9K5LA Green.zip
https://www.megaupload.com/?d=0BELM108 Green2.zip
sadly.. PC wouldn't upload the files, so i used an external link...
If they become broken and you want to download them PM me.
Thanks for the inis, Presea.
Very useful.
a question? You know where to find the inis of green.
i´ll try to find them, but idk.
Well, I don't know the index of all pokemon, and I'm assuming that bulbasaur is 01, ivisaur 02 etc until Fsomething celebi, butSorry -_-
I wanted to say the inis of Yellow (except the wild pokemon ones, i have found them all)...
But i have a problem: I have found the wild pokes (every route) offset, but when i modify the pokémons.ini (i have used presea´s inis) on the goldmap appears as the G/S/C wild pokemon editor (day/evening/night) and the pokemons are in GSC order, not in GRBY order.
lets see: i got on the Hexecute the following line 032403A5... this is lv3 pidgey and lv3 ratatta (route 1) but when i go to modify them on goldmap it says that they are a lv3 Clefable and lv3 Ledyba.
Anybody know why?
Does someone has a pokeroms.ini which supports opening firered backsprites in rsball?
Can anyone tell me how to get all the text for R/S/E in A-text and if this requires a modified .ini file???
Why not just search for the text string you want to edit? An Ini with all the text locations would be huge. With the search function, there's no need...
How exactly would i do that?