- Underpowered Shotguns
Other then the Striker the shotguns on this game are underpowered. Because people complained about the shotguns on MW2 being broken and overpowered (as secondaries yes, as a primary no) they dumbed them down in MW3. And now they're underpowered and broken, what should be a one hit kill gives you a hit marker and a death because the person had an SMG.
- FMG9 Akimbo
What I said about MW2's akimbo weapons still stands in MW3. But out of all the akimbo weapons in MW3 these are the worst (as in the most overpowered).
- Lack of Stopping Power
There was nothing wrong with Stopping Power in the past CoD games. But they had to do like Black Ops and remove it for some stupid reason. Stopping Power was the counter to Ghost/Assassin/Cold-Blooded. In MW2 you had Cold-Blooded, it was the same as Ghost in BO, but why was Ghost such a problem and why did the good players complain? Because everyone ran it and there was no counter to it. If you had Stopping Power even if someone was camping with Cold-Blooded your weapon did more damage and you still have a chance to kill the person. But with Black Ops (and MW3) they did the same amount of damage, and they were camping, and so chances are you died.
- Assassin
Not only did they not bring Stopping Power back, but they made Assassin even more overpowered then Ghost on Black Ops. The only upside is they sort of split it into 2 perks, but really if you run a Stinger you don't need Blind Eye. In Black Ops Ghost Pro protected you from air support, it's what Blind Eye does in MW3. Only prob is... now Assassin Pro protects you from not only UAVs, thermal, Heartbeat Sensors (different perk for MW2), Portable Radars, Sentry Guns, but Counter UAVs, and EMPs as well... WTF? Why do we need a counter to the Counter UAV that's countering the UAV?
- Support Killstreaks that kill
Airdrop Trap is ok I guess... I mean if someone is stupid enough to try to pick it up then they sort of get what's coming to them. But they don't need a Remote Turret, they don't need a Stealth Bomber, they don't need a Juggernaut Recon, nor an Escort Airdrop. This is a support class, UAVs, Ballistic Vests, Recon Drones, etc. Not something to get kills with.
- Air Support Killers
They weren't too bad in MW2. But in Black Ops they were 100 times worse. I'd get 9 kills and get my Chopper Gunner and it be shot down as soon as soon as I open the door. One hell of a 9 killstreak... If the other team isn't good enough to kill me before I get my 9th kill then they need to suffer for it. But no, earn a high killstreak and your reward is being shot down by one person going 3 and 24, have a nice day. In MW2 if you got a Pave Low the other team ran into a building or most of the time died. Because you had to shoot it 3 times, one person couldn't bring it down in one life. So no one shot them down. Same with the Chopper Gunner. You're good enough to get the killstreak then you get to use it.
In MW3 that's why I don't run high assault killstreaks, because they'll get shot down, it's a waste of a killstreak.
- Recon
It's an overpowered perk, not on the level of Assassin, but still it can be annoying. It's a counter to Assassin and so thus why I run it on most of my classes, but for S&D (Search & Destroy) it's annoying (TDM as well if the whole enemy team is running it). Throw a flash, know where the enemy team is, kill while they're flashed, game over.
- Sitrep Pro
As of late I hate this perk more then Assassin. Sitrep isn't the problem, it's the pro version. It counters Dead Silence, and thus promotes camping. This is 10 times worse in S&D, because people will camp and wait for someone to cross their path. It takes the skill out of S&D (Recon as well), playing smart, listening for this or that, using your head. Now just camp your spawn and listen for people to move. There should be no counter to Dead Silence, if you're stupid enough to run something other then Dead Silence then you're asking to be killed. But since there's Sitrep Pro all you have to do is camp and listen like a little skilless player.
- Dead Man's Hand
I've already touched on Final Stand for MW2, and what I said still stands for MW3. But there's a deathstreak that's worse then Final Stand, and that's Dead Man's Hand. The guy who made Commando must have been brought back for MW3 and I bet he made this deathstreak as well. Whoever made it is brain dead, because it is perhaps the worst and dumbest thing to ever show up in a CoD game. The person is bad enough to die 6 times in a row, and then they drop down on the ground with a C4 pack and blow up. What's worse is, they can set off the C4 pack, or if you shoot them it sets it off. If it was one or the other it wouldn't be so bad. If they set it off then you keep shooting until they're dead. If your bullet sets it off then you back up and then shoot them. I've had people drop into Dead Man's Hands and I'd run around the corner because I saw it and here they come, crawling around the corner after me... how stupid is that?