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DragonsArmys |Reqruiting|

ℨᶾanana

✪ Dragons Lead ✪
115
Posts
11
Years
  • DragonsArmys Official Thread |Reqruiting|


    |Welcome all to DragonsArmys Officially Team Thread|
    ..:: [alink id=rank]Ranks[/alink id] :: [alink id=Synopsis]Story[/alink id] :: [alink id=features]Features[/alink id] :: [alink id=help needed]HelpNeeded[/alink id] :: [alink id=form]Application[/alink id] :: [alink id=member]Member[/alink id] :: [alink id=question]Question[/alink id] ::..



    kxnc.png

    [a id]Usebar_Intro[/a id]

    Introduce
    Greeting! My ID Name is KiraKonGxi and i would like to introduce to you all _DragonsArmys_ Official Thread.Its been 5 years i learn this hacking stuff so many path that i must get through but now i've learn everything except still low on ASM hack lol .okay now The reason I create this Team thread because i need a fews supports from u guys,to Complete our hacks GAME. And I've decided to gather hackers from the community to help me success this project together, so people can play our hack with Smile Face..


    So what we waiting for let scroll down to view the thread content xD.
    __________________________________________________________________________

    Current Project
    j831.png

    -Pokemon Lightning Gold
    Hack of : Pokemon FireRed
    __________________________________________________________________________
    Media
    RainVella Village(Full Map)#1
    Spoiler:
    __________________________________________________________________________

    [a id]Synopsis[/a id]Synopsis (Story)(About the we're not sure yet to use it)
    Very Begining of the story, a Professor finds an acient stone chips found in the mysterious island, the stone is very large and it resembles a man, and in the mysterious island. according to legend theory there is a very cruel person who wants to rule the world by using legendary pokemon darkness, and all mission hampered by a legend and three pokemon legend, which is located on the island of mystery. After the incident professor concealed the matter. Then there is one group that knows the secret, and they learn a new thing that Professor could not know that in the cave there is a legendary pokemon evil and the only way to control the pokemon is just releasing the the stone that was found bound in the matter and Professor told you about all the ancient story and you are the person who will decide his world in a safe condition.
    __________________________________________________________________________

    [a id]features[/a id]Feature
    New Fakemon Starters
    New maps
    New story
    New Region
    New Legendary Fakemon
    Day/Night system
    New tiles
    __________________________________________________________________________

    [a id]member[/a id]THE TEAM
    [LEADER] KirKonGxi - FakemonSprites, TitleScreen Editor, Mapping, TilesInsert & Scripter
    __________________________________________________________________________

    [a id]help needed[/a id]HELP NEEDED
    A Co storyLiner
    Scripter(Needed)
    Mapper
    Banner Maker(Not so Needed)
    General Helper
    Title screen Maker(Needed!)
    Box maker
    Beta Tester
    A Fakemon Ow Spriter
    A Fakemon Spriter
    Music Editor
    __________________________________________________________________________

    [a id]form[/a id]FORM
    Skills:
    Applying for:
    Proof(Not so Needed):
    GMT:
    Contact Via:
    Gender:
    _____________________________________________________________________

    Pokemon Lightning Gold Userbars
    k5a.png


    na3w.png

    _____________________________________________________________________
    [S-HIGHLIGHT]Credit Tiles goes to WesleyFG ![/S-HIGHLIGHT]

    Thanks For your support ! -KiraKonGxi
     
    Last edited:
    69
    Posts
    11
    Years
    • Seen Nov 17, 2013
    Skills: Scripting, Music Editing (I can't make music), Title Screen Pokemon editing.
    Applying for: Scripter, Music Editor
    Proof:
    Spoiler:

    GMT: - 04:00 I think.
    Contact Via: PC PM
    Gender: Male
     

    ℨᶾanana

    ✪ Dragons Lead ✪
    115
    Posts
    11
    Years
  • Skills: Scripting, Music Editing (I can't make music), Title Screen Pokemon editing.
    Applying for: Scripter, Music Editor
    Proof:
    Spoiler:

    GMT: - 04:00 I think.
    Contact Via: PC PM
    Gender: Male

    Welcome to DragonsArmys! You're very talented about scripting, Nice Bro!
     
    10
    Posts
    14
    Years
    • Seen Aug 21, 2016
    Skills: Basic Mapping
    Applying for: Beta Tester and General Helper
    Proof: N/A
    GMT: GMT + 8
    Contact Via: PM, Email, FaceBook
    Gender: Male
     

    ℨᶾanana

    ✪ Dragons Lead ✪
    115
    Posts
    11
    Years
  • Skills: Basic Mapping
    Applying for: Beta Tester and General Helper
    Proof: N/A
    GMT: GMT + 8
    Contact Via: PM, Email, FaceBook
    Gender: Male

    Nice now we got the general helper and beta tester, Welcome to the Team Bro.. :D


    -Thread update!
    Help Needed
    .Scripter
    .Title Screen Editor
    .Fake Trainer Sprites Editor
    .Fakemon Sprites
    .OWs Sprites Editor
    .Tiles Inserter
    .Sprites Inserter
    .ASM Hacker
     
    Last edited:

    Chaxmonster

    Grand Duke of Hell
    24
    Posts
    11
    Years
    • Seen Aug 16, 2013
    Skills: Spriting, Sprite Insetion, Graphics Editing & Story Composition.
    To sum it all up, I can sprite, insert the sprites, create banners/headers/userbars, help with the story and give general advice.
    Applying for: Whatever you assign me to, I can do all 4 at a decent level or higher level.
    Proof(Not so Needed): As for my graphical abilities, you can check out my avatar and signature which are custom made by me. If you wish for me to compose a short story, then PM me on that.
    And as for spriting, here's a quick bug type I just sprited up for a few mins.
    sprite_zps836a9a9f.png

    GMT: +3 Hours.
    Code:
    [url]http://www.timeanddate.com/worldclock/city.html?n=238[/url]
    Contact Via: Here via PM or through skype. My skype being daniel96491.
    Gender: Male
     
    Last edited:

    ℨᶾanana

    ✪ Dragons Lead ✪
    115
    Posts
    11
    Years
  • Skills: Spriting, Sprite Insetion, Graphics Editing & Story Composition.
    To sum it all up, I can sprite, insert the sprites, create banners/headers/userbars, help with the story and give general advice.
    Applying for: Whatever you assign me to, I can do all 4 at a decent level or higher level.
    Proof(Not so Needed): As for my graphicas abilities, you can check out my avatar and signature which are custom made by me. If you wish for me to compose a short story, then PM me on that.
    And as for spriting, here's a quick bug type I just sprited up for a few mins.
    sprite_zps836a9a9f.png

    GMT: +3 Hours.
    Code:
    [url]http://www.timeanddate.com/worldclock/city.html?n=238[/url]
    Contact Via: Here via PM or through skype. My skype being daniel96491.
    Gender: Male

    Welcome bro to the team and thanks for the help..^_^
     

    motb777

    Spriter
    37
    Posts
    13
    Years
  • I want to join this if possible. :)

    Skills: Spriting, Mapping, A little bit scripting (I lack the programm), etc.
    Applying for: Mapper, Spriter, Storyliner (Great imagination), General Helper
    Proof(Not so Needed): I only have proof for spriting: http://motb777.deviantart.com/gallery
    GMT: Greece, GMT + 3:00
    Contact Via: Skype, Facebook (PM for more info)
    Gender: Male

    More info: I would like to join this in order to make a complete hack. From the thread I understood that you are well organized so this is why I'm applying.

    Thanks in advance :)
     

    M.L

    Invisible
    761
    Posts
    13
    Years
    • Seen Dec 21, 2017
    Just watch out with titlescreen insertion because alot of the time people can edit yhe pokemon ect but it can't look as nice as a 256 titlescreen and once you edit the titlescreen via the old method then you cannot insert a 256 titlescreen again :)
     

    ℨᶾanana

    ✪ Dragons Lead ✪
    115
    Posts
    11
    Years
  • You're welcome kind Slendy.

    SO...
    What's my job again?

    I'll update the thread and you will see what job that u will get ^_^.

    I want to join this if possible.

    Skills: Spriting, Mapping, A little bit scripting (I lack the programm), etc.
    Applying for: Mapper, Spriter, Storyliner (Great imagination), General Helper
    Proof(Not so Needed): I only have proof for spriting: http://motb777.deviantart.com/gallery
    GMT: Greece, GMT + 3:00
    Contact Via: Skype, Facebook (PM for more info)
    Gender: Male

    More info: I would like to join this in order to make a complete hack. From the thread I understood that you are well organized so this is why I'm applying.

    Thanks in advance

    Accepted Welcome to the Team!

    Just watch out with titlescreen insertion because alot of the time people can edit yhe pokemon ect but it can't look as nice as a 256 titlescreen and once you edit the titlescreen via the old method then you cannot insert a 256 titlescreen again

    Don't worry i know how to change the title screen For Pro style.. :)

    Here Guys Route A.1 Review.. What you guys Think?


    Untitled_zps269df1de.png
     
    Last edited:

    Chaxmonster

    Grand Duke of Hell
    24
    Posts
    11
    Years
    • Seen Aug 16, 2013
    Hmm, seems like a nice overall design for the first route, but I've got a few things to note.

    The double rocks within the forest, look sort of eye displeasing, the rock and grass patch or grass and 2 pebbles patch on the left side look much better.

    Don't put the two signs right next to each other, put one in the beginning to notify you of the route and put the second one around an area where it notifies you of something special about that area.

    For instance if it's near a patch of grass where there's a potion, it could notify you of how potions work or instead of a certain pokemon that resides in that patch of grass.

    Overall it seems over clumped by an overtake of the forest
    For instance the tree at the start, near the stairs, seems unnecessary.

    And also the ledge in the middle seems too lengthy, but that might be just me.

    Overall a good first map, which some minor details you should put your attention to, in my opinion.

    Though, remember to wait for the rest of the teams' opinions beforehand.
     
    Last edited:

    ℨᶾanana

    ✪ Dragons Lead ✪
    115
    Posts
    11
    Years
  • Hmm, seems like a nice overall design for the first route, but I've got a few things to note.

    The double rocks within the forest, look sort of eye displeasing, the rock and grass patch or grass and 2 pebbles patch on the left side look much better.

    Don't put the two signs right next to each other, put one in the beginning to notify you of the route and put the second one around an area where it notifies you of something special about that area.

    For instance if it's near a patch of grass where there's a potion, it could notify you of how potions work or instead of a certain pokemon that resides in that patch of grass.

    Overall it seems overclumped by an overtake of the forest
    For instance the one at the start, near the stairs, seems unnecessary.

    And also the ledge in the middle seems to lengthy, but that might be just me.

    Overall a good first map, which some minor details you should put your attention to, in my opinion.

    Though, remember to wait for the rest of the teams' opinions beforehand.

    Thanks for the information.. ;)
     

    Chaxmonster

    Grand Duke of Hell
    24
    Posts
    11
    Years
    • Seen Aug 16, 2013
    Alright everyone, I just tested the first copy of the current BETA, with the first 3 maps, so to speak and it is heavily bugged.

    I suggest that all of our mappers and tile inserters take a good look at it as the issues/glitches are mostly movement permission, texture, map connection based.

    There are also minor text glitches with the signs, showing some random bugged symbols.
    I feel a scripter should take a good look at those.

    If anyone wishes to see my full list of glitches/bugs I've encountered in the ROM so far, feel free to PM me and I'll send it to you.
     

    ℨᶾanana

    ✪ Dragons Lead ✪
    115
    Posts
    11
    Years
  • Alright everyone, I just tested the first copy of the current BETA, with the first 3 maps, so to speak and it is heavily bugged.

    I suggest that all of our mappers and tile inserters take a good look at it as the issues/glitches are mostly movement permission, texture, map connection based.

    There are also minor text glitches with the signs, showing some random bugged symbols.
    I feel a scripter should take a good look at those.

    If anyone wishes to see my full list of glitches/bugs I've encountered in the ROM so far, feel free to PM me and I'll send it to you.

    Some oF the Bugs Fixed and Some are Not but i'm still working on that..so after the rom's has finish until GYM 1 i want scripter to be ready to get their hand dirty.. xD
     
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