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Pull It Together - OU RMT

Yono

Creepin' and Crawlin'
114
Posts
16
Years
  • I've been looking into OU. I was trying to come up with some sort of balanced team set-up, but after some testing on PO it hasn't seemed to work out.

    So, here it goes.

    Heatran @Leftovers
    Flash Fire
    Calm, 248 HP / 252 Sp.D / 8 Spe
    Lava Plume
    Stealth Rock
    Protect
    Toxic

    Heatran is here to set up some rocks and hold down the fort again neutral-damage special moves. Overheat for STAB. Toxic to weaken walls. Protect to stall out poison and gain Lefties recovery.

    Hydreigon @Choice Scarf
    Levitate
    Modest, 4 HP / 252 Sp.Atk / 252 Spe
    Draco Meteor
    Dark Pulse
    Fire Blast
    U-Turn

    My special attacker. Draco Meteor and Dark Pusle for STAB. Fire Blast to take down Steel-types barring Heatran. U-Turn to make a quick get away to a more useful ally.

    Jellicent @Leftovers
    Water Absorb
    Bold, 248 HP / 216 Def / Spe 44
    Scald
    Toxic
    Recover
    Taunt

    Another wall and spin blocker of the team. Scald for STAB and burn rate. Toxic for walls that burn wouldn't affect. Recover to heal off damage and Taunt to attempt to shut down slower walls with the invested Speed.

    Gallade @Leftovers
    Steadfast
    Careful, 240 HP / 40 Atk / 216 Sp.Def / 12 Spe
    Drain Punch
    Bulk Up
    Stone Edge
    Shadow Sneak

    Set-up sweeper and physical attacker. Drain Punch STAB, Bulk Up to strengthen my offenses and average defense. Stone Edge to clear off Flying-types. Shadow Sneak priority to pick off weakened foes.

    Eelektross @Life Orb
    Levitate
    Naughty, 252 Atk / 212 Sp. Atk / 44 Spe
    Wild Charge
    Flamethrower
    Hidden Power (ICE)
    Grass Knot

    Mixed attacker of the team. Wild Charge to hit special walls hard. Flamethrower to melt down Steel-types and Grass. HP Ice for Dragons mainly.
    Grass Knot to deal with the likes of Bulky Ground-types and Water/Ground types.

    Forretress @Shed Shell
    Sturdy
    Relaxed, 252 HP / 176 Def / 80 Sp. Def
    Gyro Ball
    Rapid Spin
    Toxic Spikes
    Spikes

    Hazard set-up. Rapid Spin to spin off hazards that foe lays down. Gyro Ball so that it can attack reliably.
     
    Last edited:

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • Don't use Overheat on a defensive Heatran. It gets weaker over time, especially when Heatran's Special Attack is uninvested. Use Lava Plume instead because of its relatively high burn rate.

    And for Forretress, Volt Switch is in its set, but you mention Gyro Ball in the description. Which move is really on that set?
     

    Yono

    Creepin' and Crawlin'
    114
    Posts
    16
    Years
  • Gyro Ball as of this point. Sorry for the mix-up.

    Anything else on the team, though...?
     

    KH Fan Bixran

    Pkmn Nobody
    93
    Posts
    12
    Years
  • though i like Gallade, ive been told that Conkeldurr is better.

    Conkeldurr @Leftovers
    Guts
    Brave/Adamant, 120 HP / 252 Atk / 136 SpD
    Bulk Up
    Drain Punch
    Mach Punch
    Stone Edge/Payback

    i had quite a good time with this dude. Stone Edge is preferable with the prevalence of Volcarona nowadays.
     

    Yono

    Creepin' and Crawlin'
    114
    Posts
    16
    Years
  • Tested Conkeldurr a bit. It's working a bit better than Gallade at this point. :)

    Any other criticisms, guys?
     
    1,796
    Posts
    13
    Years
  • Eelektross is bad simply put; don't use it.

    I suggest trying something like sub calm mind jirachi over it to make use of forr's hazards and make it easier to sweep with hydreigon as it can greatly pressure/damage blissey if it gets enough hax via paras/spD drops which it usually does lol

    Jirachi @ Leftovers
    Timid Nature
    EVs; 252 hp 4 spa 252 spe
    Thunderbolt
    Flash Cannon
    Substitute
    Calm Mind
     

    darkfighter

    That random guy
    50
    Posts
    15
    Years
  • If you want a mixed attacker, Psychics like Reinculus and Alakazam fit the role perfectly. Psyshock pretty much eliminates Special Walls like Blissey, who would otherwise be a problem to the team.

    Alakazam @ Life Orb
    Trait: Magic Guard
    EVs: 4 Def / 252 SpA / 252 Spe
    Timid Nature (+Spe, -Atk)
    - Psyshock
    - Focus Blast
    - Shadow Ball
    - Calm Mind

    The Calm Mind set allows you to sweep.

    Alakazam @ Life Orb
    Trait: Magic Guard
    EVs: 4 Def / 252 SpA / 252 Spe
    Timid Nature (+Spe, -Atk)
    - Substitute
    - Psyshock
    - Focus Blast
    - Shadow Ball

    The Sub set allows you to use subs while the opponent switches out, and then take down a good chunk of the opponent's team.
     
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