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Your opinion on manuals versus in-game tutorials? And on the decline of manuals (which tell you more than the basic controls) in general?
I'm rather disappointed about the latter, myself; I think it's a problem that games are now often designed under the assumption that the player understands the genre they're in. Wondering what others think.
I'm rather disappointed about the latter, myself; I think it's a problem that games are now often designed under the assumption that the player understands the genre they're in. Wondering what others think.
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